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  • 1.8/melee_proc_refactor
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  • 173_ai_fix
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  • WaveFunctionCollapse
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  • actor_tooltip_accuracy
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Created with Raphaël 2.2.024Jul2322201918161514131211965432130Jun2928272625232221201918171615141312118765432131May302928272623222019181716151413121110987653230AprfixFixed Strangle Holdfix stairsFix tutorial player tileReduced the power cost of staves of illuminationMost talents that scale of a stat do so more linearilyMolten lava tilesetoupsImproves sandwall tilesetNew possible random zone tileset: slimeFixed Zigur cultivation fieldsTarget projection path will display the best possible outcome, showing unknown grids in yellowNew slime tilesettilesAdded some missing tilescreditsfixSandworm Lair finally got its own unique musicfixfixfixFix the sometimes missing random worldmap locationsfix mountainsEach level of the Infinite Dungeon now has a random boss guardfixfixoupsDamage shields show up as a bar on the left paneForce autosave on zone change on, to ensure savefile consistencyOrc mothers are correctly flagged as femaleNew weapon egos correctly project on strikeSummoner's summons now inherit resistance penetrationGreatly increase the rarity of water breathing egosFix the damage achievementsbump to b31fixFixed Map:checkAllEntitiesCount fixFix a rare bug in the running codeFix saving while controlling a summon/golem
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