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Created with Raphaël 2.2.09Oct864224Sep232221201918171615141211109765432131Aug303130292827262526252422211913121098765432129Jul27262524222120171398732130Jun292826242321191817161312116543231May1Jun31May292523222120191816141312730Apr2925242322211917151498763131Mar2726252322212019Tune cunning talent scalingTune corruption talent scalingTune celestial talent scalingClarify that LAT works in robesFix mortal terror lying about how much crit chance it givesBuff psychometryMulticaster shows which spells can eligibleNew button graphicFallen tweaksRemoved more extra tabs in descriptions.Fallen talent descriptions made cleareri18nLumberjacks have grown in sizeReduced Runeskin crit bonustome-1.7.0-beta7tome-1.7.0-beta7Impedning Doom gives a soul every 3 turnsfixFixed Slipstream costThrow Bones does not hit alliesDisruption Shield correctly respects the radius increase fomr Aether AvatarFixed talents given by items from being greyed out in the hotkeysFixed Cleansing Flamesfix_ttmpplopreplaced openal with soloud sound libraryplopplopMerge branch 'master' into ubervo3try and force using actual GPUs in dual GPU setupsploptestmore blendingupdate for beta7Merge remote-tracking branch 'upstream/master' into i18nFixed the use menu. Whoopsie!hehFixed Adept bonus levels display in the levelup dialogfixtome-1.7.0-beta6tome-1.7.0-beta6Merge branch 'master' of git.net-core.org:tome/t-engine4Reworked Swift Hands to provide 4 "ready" slots
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