- Jul 20, 2020
- Jul 17, 2020
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DarkGod authored
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- Jul 13, 2020
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DarkGod authored
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- Jul 09, 2020
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DarkGod authored
Assemble correctly respects Lord of Skulls' right of uniqueness and will not merge it with the rest of the rabble!
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DarkGod authored
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DarkGod authored
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DarkGod authored
Added new hooks "PartyOrder:define" and "PartyOrder:execute"
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DarkGod authored
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DarkGod authored
Pressing x on the levelup dialog can toggle between the current display and a new one were every value of talents over 5 levels is shown at once (just try it's harder to explain than it really is ;) )
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- Jul 08, 2020
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DarkGod authored
Surge of Undeath now also heals minions Necrotic minions can only be healed by themselves, other necrotic minions or talents that are not powered by nature
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DarkGod authored
When Putrescent Liquefaction absorbs a dying ghoul/ghast, every two of them you'll get one soul back
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DarkGod authored
Lord of Skulls now grants effects more gradualy and at the high end can now even affect a bone giant
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DarkGod authored
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DarkGod authored
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DarkGod authored
Moved the default binding for 'w'ield to 'e'quip and the old 'e' binding to 'E' (not that this matters as this was jsut and alias for 'i'nventory anyway). Those are the DEFAULT binds, if you want the old ones, you can rebind to whatever you prefer :)
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DarkGod authored
WASD keys now have a repeat function if if keep them pressed, just like normal keys do (the timing may bit a bit different from other keys as it can't be handled by the OS itself)
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
actually this message is for show, the actual bug is that ai_state can be filled with temporary unsavable data, this prevents it
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- Jul 07, 2020
- Jul 02, 2020
- Jun 30, 2020
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DarkGod authored
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- Jun 29, 2020
- Jun 28, 2020
- Jun 26, 2020
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DarkGod authored
Cleansing Flames is now an active that sets yourself on fire to activate the cleansing flames efefcts for yourself and all burning wake/inferno damage as before. This makes it work with Spellcraft
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DarkGod authored
Added a framework to know how a talent got activated (by action, forceuse, callback, ...) along with passing this into to the damage projectors Merged Quicken Spells and Spellcraft sustains Added a new Energy Alteration spell as Meta third talent, it can convert all damage types to that of a cast spell
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- Jun 24, 2020
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DarkGod authored
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- Jun 23, 2020
- Jun 21, 2020