- Mar 18, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3026 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3024 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 13, 2011
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dg authored
The mage apprentice can not pop in a spot where it blocks your character git-svn-id: http://svn.net-core.org/repos/t-engine4@3011 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 08, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2964 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 07, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2963 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Most things that happened on actor's turn now happen on game's turn. Due to this change Movement Infusion, Lightning Speed and Step Up now provide their buff for a veyr low number of turns (usualy one or two), but since they are game turns they give ample player turns git-svn-id: http://svn.net-core.org/repos/t-engine4@2953 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 02, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2898 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 26, 2011
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dg authored
Lore found is displayed in a parchment like dialog, sometimes with bloodstains! git-svn-id: http://svn.net-core.org/repos/t-engine4@2835 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 24, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2817 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Melee attacks are now routed throught a talent (invisible to players) so that the tactical AI can prioritize it correctly Tactical AI using party members can be given talent priorities to use (or disabled from using some talents completly) git-svn-id: http://svn.net-core.org/repos/t-engine4@2812 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Switched Drain and Blood Sacrifice Killing a creature with a vim using talent will refund that talent's cost Corruptors now start with Drain instead of Blood Sacrifice and Blood Spray instead of Blood Grasp git-svn-id: http://svn.net-core.org/repos/t-engine4@2806 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 22, 2011
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dg authored
Engine change: friendlyfire is now selffire, and friendlyfire defines if your *allies* are hit Tactical AI using NPCs will be less likely to keep hiding in corridors, they'll get into LOS to try to pound you (but then you can thus pound them too) Tactical AI now has parameters to avoid friendly fire git-svn-id: http://svn.net-core.org/repos/t-engine4@2801 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2792 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Shield Wall now reduces damage done by 20% instead of reducing attack/damage by flat values, making it more usefull at lower levels Armour values are no more flat reductions of damage, instead armor deducts a % of the incomming damage, this means that super high armour values can not cheese out some npcs but no npc can cheese out the player either APR follows the same idea as armour git-svn-id: http://svn.net-core.org/repos/t-engine4@2790 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 15, 2011
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dg authored
Arcane Combat and Shadow Combat will not trigger if not enough mana, this preventing disabled other spells because of those git-svn-id: http://svn.net-core.org/repos/t-engine4@2738 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2735 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2731 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Several Chronomancy abilities are now sustains Anomalies can no longer occurr in the Eidolon Plane Time Skip and Borrowed Time swapped positions in the Time Travel tree Corona should no longer hit the player Retribution description clearer git-svn-id: http://svn.net-core.org/repos/t-engine4@2730 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 09, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2700 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
All auras can be deactivated without triggering a spike by targeting yourself Boosted Conduit damage multiplier given by additional talent points Increased crit boost from Perfect Control Telekinetic Smash applies Conduit damage if Conduit is sustained. Will and cunning affect damage and accuracy of Telekinetic Smash No more than two shields and two auras can be sustained at once. Highly Trained Mind info text changed Conduit only affects the telekinetically wielded weapon Leeches talents get reduced cooldowns with additional talent points. Mindslayers get less health per level Reshaping talents nerfed Shattering Charge automatically spikes Kinetic Shield Nerfed shield spikes and shield efficiency. Clarified shield talent info texts. Matter is Energy regens energy every turn for X turns Mindhook now cancels and explains why if you use it on a target out of range git-svn-id: http://svn.net-core.org/repos/t-engine4@2697 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 02, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2617 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2610 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 01, 2011
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dg authored
Swapped Shield Discipline effect with Absorption mastery effect Swapped Aura Discipline effect with Projection mastery effect Augmentation tooltip fixed, nerfed slightly Base shields don't absorb as much energy per point of damage. Spiked shields absorb much more. Auras drain less energy Base shields nerfed, spikes buffed Base shields absorb lower percentage of incoming damage Spiked shields apply to 100% of incoming damage Nerf Reshape Weapon slightly Reshape Weapon and Reshape Armor have 0 cost Shields don't use turn Auras do more damage git-svn-id: http://svn.net-core.org/repos/t-engine4@2598 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 30, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2575 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2573 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 29, 2011
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dg authored
Adventure mode resurrection changed, the player is now taken to an other plane where she/he can rest and then go back git-svn-id: http://svn.net-core.org/repos/t-engine4@2540 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2536 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2509 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
When hit a creature now has a quick visual indicator that it is it, like blood stains. All creatureshave their own blood color (most are red but not all, even some player races :) ) git-svn-id: http://svn.net-core.org/repos/t-engine4@2508 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 25, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2505 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2498 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 23, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2476 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 21, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2452 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 20, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2449 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2443 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2434 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Game ends when all controllable party members are dead. (But not all are allowed to switch zones, dont get your hopes too high) git-svn-id: http://svn.net-core.org/repos/t-engine4@2433 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 19, 2011
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dg authored
Most bosses and elites now use the new tactical AI Most bosses now have their share of infusions/runes (depending on the boss) git-svn-id: http://svn.net-core.org/repos/t-engine4@2429 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 18, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2419 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 16, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2403 51575b47-30f0-44d4-a5cc-537603b46e54
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