- Nov 27, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5837 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 25, 2012
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dg authored
Changed Blighted Soil to reduce diseases resistance and grant all attacks made by the creature has a 40% chance to infect the target with a random disease git-svn-id: http://svn.net-core.org/repos/t-engine4@5832 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 19, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5515 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 18, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5506 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5504 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Fix black entity icon in tooltips git-svn-id: http://svn.net-core.org/repos/t-engine4@5499 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 17, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5495 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5494 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5491 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5489 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 05, 2012
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dg authored
Disruption Shield uses the new shield shader effect git-svn-id: http://svn.net-core.org/repos/t-engine4@5415 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 09, 2012
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dg authored
Disruption Shield is now affected By Aegis/Shielding Disruption Shield changed; only usable when <25% mana; each hit will regen mana. When at full it will explode as before. So either you get it at one point for a new mana regen or you get it to max for a less nice but still nice mana regen and a shield New arcane talent: Arcane Vortex; an arcane DOT that fires random manathrusts Time Shield backfire now leaves a dot on the ground git-svn-id: http://svn.net-core.org/repos/t-engine4@5106 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 06, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4955 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 19, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4895 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 29, 2011
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dg authored
Disruption Shield changed. Now takes no turn to cast, costs less sustain mana, the explosion is now an arcane storm for 10 turns dealing 10% damage each turn. While in the arcane storm the caster gets an arcance resistance buff git-svn-id: http://svn.net-core.org/repos/t-engine4@4698 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4697 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4689 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 10, 2011
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dg authored
All talents now have tactiacl infos about the damage type they do so that the tactical AI can choose accordingly to target's resistances New tactical AI info: CURE, so it can know when to try to remove bad effects git-svn-id: http://svn.net-core.org/repos/t-engine4@4638 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4469 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 06, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3818 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 27, 2011
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dg authored
Manaflow and Manasurge runes are now disabled while a mana regen effect is active (just like life regeneration effects) git-svn-id: http://svn.net-core.org/repos/t-engine4@3444 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 24, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2830 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 22, 2011
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dg authored
Engine change: friendlyfire is now selffire, and friendlyfire defines if your *allies* are hit Tactical AI using NPCs will be less likely to keep hiding in corridors, they'll get into LOS to try to pound you (but then you can thus pound them too) Tactical AI now has parameters to avoid friendly fire git-svn-id: http://svn.net-core.org/repos/t-engine4@2801 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 29, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2547 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 18, 2011
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dg authored
New tactic AI. It will be used by elites and bosses mostly. It asserts the current situation, determines needs and capabilities and uses them accordingly git-svn-id: http://svn.net-core.org/repos/t-engine4@2424 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 07, 2011
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dg authored
Changed the maximun range/sight for players & NPCs from 20 to 10, thus reducing the offscreen rays of deaths, increasing tactical value and allowing for bigger tiles git-svn-id: http://svn.net-core.org/repos/t-engine4@2309 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 02, 2011
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dg authored
Displacement Shield absorption hugely increased to be in line with runes Time Shield absorption hugely increased to be in line with runes Switched position of Time Shield and Time Prison git-svn-id: http://svn.net-core.org/repos/t-engine4@2269 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 07, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2107 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 05, 2010
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dg authored
fix git-svn-id: http://svn.net-core.org/repos/t-engine4@2098 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 19, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1944 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 12, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1888 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1886 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 28, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1666 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 29, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1329 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 17, 2010
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dg authored
All (nearly) dialogs can be exited by clicking outside their borders git-svn-id: http://svn.net-core.org/repos/t-engine4@1246 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 05, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1152 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 23, 2010
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dg authored
New egos: charged (prefix), allows to use a random talent, with charges (do not self recharge) git-svn-id: http://svn.net-core.org/repos/t-engine4@933 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 26, 2010
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dg authored
Split talents into talents and skills. Both have their own points. Talents are class defining stuff, mostly combat oriented while skills will be learnable by more classes and are mostly utility Increasing stats/talents will recast sustained talents (with a few exceptions) git-svn-id: http://svn.net-core.org/repos/t-engine4@848 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 23, 2010
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dg authored
Refitted all damage formulas to use more explicit and generic (and bound) functions git-svn-id: http://svn.net-core.org/repos/t-engine4@831 51575b47-30f0-44d4-a5cc-537603b46e54
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