- May 06, 2012
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dg authored
Random elites are in! Each level (except the very first one) can contain random elites. Less powerful than random bosses, should spice things up! git-svn-id: http://svn.net-core.org/repos/t-engine4@5086 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 05, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5085 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 03, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5084 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5083 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Doomed start with two mindstars equipped git-svn-id: http://svn.net-core.org/repos/t-engine4@5082 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 01, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5081 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5080 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5079 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Phantasmal Shield cost severely reduced git-svn-id: http://svn.net-core.org/repos/t-engine4@5078 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5077 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5076 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5075 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5074 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5073 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Weapon & shield/Last Stand now takes less stamina / cooldown and the life bonus is increased git-svn-id: http://svn.net-core.org/repos/t-engine4@5072 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Pausing the level loop for player input correctly pauses & restarts at the right position in the actors list git-svn-id: http://svn.net-core.org/repos/t-engine4@5071 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5070 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5069 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5068 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5067 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 30, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5066 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5065 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5064 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5063 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5062 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
New "charms" category of items. Wands are arcane charms, Totems are natural charms and Torques are psionic charms git-svn-id: http://svn.net-core.org/repos/t-engine4@5061 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 29, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5060 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 28, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5059 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 27, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5058 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5057 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5056 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5055 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
All activable egos use the new charm system with a global cooldown. Artifacts keep their own cooldown. git-svn-id: http://svn.net-core.org/repos/t-engine4@5054 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5053 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Darkness (and other block_sight objects) now prevent projected attacks. (LOS check in Actor.canProject and Actor.on_project) Various tweeks (shortened ranges, lowered hate costs, altered damage, etc) Added a number of secondary buff/debuff effects to talents: Gesture of Malice lowers resistance, Madness increases Mind damage, Darkness allows faster movement, Force of Will increases crit damage, etc. Replaced Unnatural Body's Seeth and Repression with two talents that boost power as you take damage. Fixed criticals, they work and are applied to all affects. Gestures allow use of mindstars and provide some bonuses from them. Shadows scale better with leveling and don't rely on defense/evasion (they have a new fade ability that prevents damage for a turn when they are first hit) git-svn-id: http://svn.net-core.org/repos/t-engine4@5052 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 26, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5051 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Wands have been redesigned into a new cooldown, chargeless system. All wands are now on the same cooldown, when activating one all are on cooldown for X turns git-svn-id: http://svn.net-core.org/repos/t-engine4@5050 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 25, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5049 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 24, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5048 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5047 51575b47-30f0-44d4-a5cc-537603b46e54
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