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  1. Sep 26, 2011
  2. Sep 23, 2011
  3. Sep 22, 2011
    • dg's avatar
      Psi, paradox, and unarmed combat should show up in the vault now · c34b8f48
      dg authored
      Reduced scaling on Fade from Time and Haste
      All timed effects now have a subtype
      Moved many timed effects into more logical types (many rage effects are now mental for instance, burning is physical, etc.), players should double check timed effects to learn the new system
      Body Reversion now only removes physical effects
      Timeless and Providence no longer remove saturation effects (since these were moved to other)
      Fixed Darkest Light no damage bug
      Starting characters will now have a wild infusion that clears all physical effects rather then just poison (poison is now a physical effect with a poison subtype)
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@4446 51575b47-30f0-44d4-a5cc-537603b46e54
      c34b8f48
  4. Sep 21, 2011
  5. Sep 20, 2011
  6. Sep 19, 2011
  7. Sep 17, 2011
  8. Sep 16, 2011
    • dg's avatar
      Made horror talent descriptions clearer · ab68ad41
      dg authored
      Anomalies now reduce paradox when they occur depending on the cost of the talent that triggered them (the anomaly that does damage to spacetime still exists however)
      Anomalies are now called before failure checks so the player can't hit a point where it's impossible to trigger an anomaly
      Rethread and Gather the Threads now have mechanics to reduce paradox
      Energy Decompositoin description clarified
      Brawler birth description clarified
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@4434 51575b47-30f0-44d4-a5cc-537603b46e54
      ab68ad41
    • dg's avatar
      Removed speed runes · 330e67f4
      dg authored
      git-svn-id: http://svn.net-core.org/repos/t-engine4@4433 51575b47-30f0-44d4-a5cc-537603b46e54
      330e67f4
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