* Actors now compute and store their own FOV, used by the AIs
git-svn-id: http://svn.net-core.org/repos/t-engine4@420 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engine/Actor.lua 0 additions, 1 deletiongame/engine/Actor.lua
- game/engine/Game.lua 0 additions, 5 deletionsgame/engine/Game.lua
- game/engine/Level.lua 0 additions, 63 deletionsgame/engine/Level.lua
- game/engine/ai/simple.lua 4 additions, 12 deletionsgame/engine/ai/simple.lua
- game/engine/interface/ActorFOV.lua 77 additions, 0 deletionsgame/engine/interface/ActorFOV.lua
- game/modules/tome/class/Game.lua 0 additions, 1 deletiongame/modules/tome/class/Game.lua
- game/modules/tome/class/NPC.lua 6 additions, 1 deletiongame/modules/tome/class/NPC.lua
- game/modules/tome/class/Player.lua 7 additions, 1 deletiongame/modules/tome/class/Player.lua
- src/core_lua.c 3 additions, 1 deletionsrc/core_lua.c
game/engine/interface/ActorFOV.lua
0 → 100644
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