defineTile('W',"FENCE_FLOOR",{random_filter={add_levels=15,tome_mod="uvault"}},{random_filter={add_levels=15,name="orc master wyrmic",random_boss={name_scheme="#rng# the Herald",nb_classes=0,loot_quality="store",loot_quantity=1,no_loot_randart=true,loot_unique=true,ai_move="move_complex",rank=3.5,force_classes={Wyrmic=true}}}})
defineTile('m',"FENCE_FLOOR",{random_filter={add_levels=30,type="money"}},{random_filter={add_levels=12,name="orc grand summoner",random_boss={name_scheme="Beastmaster #rng#",nb_classes=0,loot_quality="store",loot_quantity=1,no_loot_randart=true,ai_move="move_complex",rank=3.2,force_classes={Summoner=true}}}})
returneend,random_filter={add_levels=25,name="storm wyrm",random_boss={name_scheme="#rng# the Storm Terror",nb_classes=2,class_filter=function(d)returnd.power_sourceand(d.power_source.arcane)andd.name~="Archmage"end,loot_quality="store",loot_quantity=1,no_loot_randart=true,loot_unique=true,ai_move="move_complex",rank=4,force_classes={Archmage=true}}}})
returneend,random_filter={add_levels=25,name="ice wyrm",random_boss={name_scheme="#rng# the Fozen Terror",nb_classes=2,class_filter=function(d)returnd.power_sourceand(d.power_source.natureord.power_source.technique)andd.name~="Wyrmic"end,loot_quality="store",loot_quantity=1,no_loot_randart=true,loot_unique=true,ai_move="move_complex",rank=4,force_classes={Wyrmic=true}}}})
returneend,random_filter={add_levels=25,name="venom wyrm",random_boss={name_scheme="#rng# the Caustic Terror",nb_classes=2,class_filter=function(d)returnd.power_sourceand(d.power_source.nature)andd.name~="Oozemancer"end,loot_quality="store",loot_quantity=1,ai_move="move_complex",rank=4,force_classes={Oozemancer=true}}}})
game.state:doneEvent("renegade-wyrmics",1)-- special vault! can only show once per game and only in gorbat pride; contains exceptionally difficult foes and exceptional loot