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Commit d369c3c3 authored by dg's avatar dg
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fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@703 51575b47-30f0-44d4-a5cc-537603b46e54
parent 8d14a32b
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......@@ -43,15 +43,64 @@ newEntity{
}
newEntity{ base = "BASE_NPC_SUNWALL_HUMAN",
name = "human sun-paladin", color=colors.GOLD,
desc = [[A human in a shiny plate armour.]],
name = "human guard", color=colors.LIGHT_UMBER,
desc = [[A stern looking guard, he will not let you disturb the town.]],
level_range = {1, 50}, exp_worth = 1,
rarity = 6,
rarity = 4,
max_life = resolvers.rngavg(70,80),
resolvers.equip{
{type="weapon", subtype="longsword", autoreq=true},
{type="armor", subtype="shield", autoreq=true},
{type="armor", subtype="heavy", autoreq=true},
},
resolvers.talents{ [Talents.T_HEAVY_ARMOUR_TRAINING]=1, [Talents.T_PERFECT_STRIKE]=1, },
combat_armor = 2, combat_def = 0,
resolvers.talents{ [Talents.T_RUSH]=1, [Talents.T_PERFECT_STRIKE]=1, },
}
newEntity{ base = "BASE_NPC_SUNWALL_HUMAN",
name = "human archer", color=colors.UMBER,
desc = [[A stern looking guard, he will not let you disturb the town.]],
level_range = {1, 50}, exp_worth = 1,
rarity = 7,
max_life = resolvers.rngavg(50,60),
resolvers.talents{ [Talents.T_SHOOT]=1, },
ai_state = { talent_in=2, },
autolevel = "archer",
resolvers.equip{ {type="weapon", subtype="longbow", autoreq=true}, {type="ammo", subtype="arrow", autoreq=true} },
}
newEntity{ base = "BASE_NPC_SUNWALL_HUMAN",
name = "human sun-paladin", color=colors.GOLD,
desc = [[A human in a shiny plate armour.]],
level_range = {5, 50}, exp_worth = 1,
rarity = 7,
rank = 3,
max_life = resolvers.rngavg(80,90),
resolvers.equip{
{type="weapon", subtype="mace", autoreq=true},
{type="armor", subtype="shield", autoreq=true},
{type="armor", subtype="massive", autoreq=true},
},
resolvers.talents{
[Talents.T_MASSIVE_ARMOUR_TRAINING]=1,
[Talents.T_CHANT_OF_FORTITUDE]=2,
[Talents.T_SEARING_LIGHT]=2,
},
}
newEntity{ base = "BASE_NPC_SUNWALL_HUMAN",
name = "elven sun-mage", color=colors.YELLOW,
desc = [[An elf dressed in glowing robes.]],
level_range = {3, 50}, exp_worth = 1,
rarity = 7,
rank = 3,
max_life = resolvers.rngavg(70,80),
resolvers.equip{
{type="weapon", subtype="stagg", autoreq=true},
{type="armor", subtype="robe", autoreq=true},
},
resolvers.talents{
[Talents.T_CHANT_OF_LIGHT]=2,
[Talents.T_SEARING_LIGHT]=3,
[Talents.T_FIREBEAM]=2,
},
}
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