* the Game:tick() method must check for savefile_pipe.saving and return true...
* the Game:tick() method must check for savefile_pipe.saving and return true if it's true (otherwise the save will not continue in the background). Check the example module tick() git-svn-id: http://svn.net-core.org/repos/t-engine4@1122 51575b47-30f0-44d4-a5cc-537603b46e54
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