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Commit ae21ea3e authored by dg's avatar dg
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oups

git-svn-id: http://svn.net-core.org/repos/t-engine4@3811 51575b47-30f0-44d4-a5cc-537603b46e54
parent 33ec5526
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......@@ -61,7 +61,7 @@ addSpot({40, 29}, "spawn", "farportal")
addZone({21, 23, 33, 35}, "zonename", "Control Room")
addZone({16, 26, 18, 32}, "zonename", "Portal Room")
addZone({13, 37, 23, 41}, "zonename", "Storage Room", {sort_drops=true,})
addZone({38, 26, 44, 32}, "zonename", "Exploratory Farportal")
addZone({38, 26, 45, 32}, "zonename", "Exploratory Farportal")
addZone({20, 16, 23, 20}, "zonename", "Library of Lost Mysteries")
addZone({15, 28, 19, 28}, "particle", "house_flamebeam")
addZone({15, 30, 19, 30}, "particle", "house_flamebeam", {reverse=true,})
......@@ -97,8 +97,8 @@ return [[
======....=##########.............#####6#7#8################
=====.....=#####...###...........#####.......###############
====..==..=#####.*.##1...........4####.......###############
=.........==####...##.............####...&&&.###############
=<.......h.+............... ........+....&F&.###############
=.........==####...##.............####...&&&.9##############
=<.......h.+............... ........+....&F&..##############
====..==..==##.#...##.............####...&&&.###############
=====.....=###.#.*.###...........#####.......###############
======....=###.#...###...........#####.......###############
......
......@@ -67,8 +67,8 @@ It should automatically create a portal back, but it might not be near your arri
if not who.player then return end
local Dialog = require "engine.ui.Dialog"
local q = who:hasQuest("shertul-fortress")
-- if not q then Dialog:simplePopup("Exploratory Farportal", "The farportal seems to be inactive") return end
-- if not q:exploratory_energy(true) then Dialog:simplePopup("Exploratory Farportal", "The fortress does not have enough energy to power a trip through the portal.") return end
if not q then Dialog:simplePopup("Exploratory Farportal", "The farportal seems to be inactive") return end
if not q:exploratory_energy(true) then Dialog:simplePopup("Exploratory Farportal", "The fortress does not have enough energy to power a trip through the portal.") return end
Dialog:yesnoPopup("Exploratory Farportal", "Do you want to travel in the farportal? You can not know where you will end up.", function(ret) if ret then
local zone, boss = game.state:createRandomZone()
......@@ -112,7 +112,7 @@ It should automatically create a portal back, but it might not be near your arri
self.explo_portal_on_die = nil
end
game:changeLevel(1, zone)
-- q:exploratory_energy()
q:exploratory_energy()
game.log("#VIOLET#You enter the swirling portal and in the blink of an eye you set foot in an unfamiliar zone, with no trace of the portal...")
end end)
end,
......
......@@ -127,7 +127,7 @@
</tileset>
<layer name="Terrain" width="60" height="60">
<data encoding="base64" compression="zlib">
eJzt1k0KwjAQBeDs3HqYgJfoEVzqAT2QJ/DfE0ihhRCSOIn5e/EtHoG20Pma6bSTUmoSZj9ApFZ6MUMvvfTihl566cUNvfTSi5sS3kcHrppe3YGrlldbae0r7T05zD35a+7viN6Qa1Rv7HOgF8trv79X69jNc10P3rWeVK80rb12PS28z2V9Leu7kNdVj88b+vb8Yi3VC6H+lfTzfG5n1XGJ9N4reyU1+WaWq44c/WyeOxjJ4d0Ka9okWtacE+8xO48ZvdJ+NvdXGyva/qbMK9Nrv79I80r6PQrtL6L323wO3TdHP5dK6v8kvW5v7DFEb+g51HLl9Kb2Kb3jeVvNpR72t4fQK5vPqKGXXnpxQy+99OKGXnrpxQ299NKLm3/zfgCv0LQw
eJzt1skNwjAQBVDfuFJMJJpICRyhQAqiApawNIAiJZJlHDN2vH3zD18RCRLzMpMJvVKqF2bfQKRWejFDL7304oZeeunFDb300oubFN6hAldOb1eBK5e3M1Lal9p7sphr8ufsb4tel6tVr+99oBfLaz6/V+PcbeF7NXjnekK90pT2mvWU8D6m43M6vhJ5bfUseV3vnjXWVLPgml/JPI/XdkYdF0/vPbNXUtPSzrLVEWOe9WsHLePn90rvVljTJtAy5xz4G6PzqHnX9NhnnvX+duq7D7n6W2Jf6V7z+UXaV9L3kau/iN5f+9n1uzHmOVVC/0/Sa/f6nkP0uu5DLldMb+ic0tuet9ReqqG/NYRe2X5GDb300osbeumlFzf00ksvbuill17c/Jv3A4oHtJ8=
</data>
</layer>
<objectgroup color="#ff0000" name="Actor" width="60" height="60">
......@@ -202,7 +202,7 @@
<property name="type" value="&quot;zonename&quot;"/>
</properties>
</object>
<object name="Farportal" x="1220" y="835" width="219" height="215">
<object name="Farportal" x="1220" y="835" width="247" height="217">
<properties>
<property name="subtype" value="&quot;Exploratory Farportal&quot;"/>
<property name="type" value="&quot;zonename&quot;"/>
......
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