returneend,random_filter={add_levels=25,name="ice wyrm",random_boss={name_scheme=_t"#rng# the Fozen Terror",nb_classes=2,class_filter=function(d)returnd.power_sourceand(d.power_source.natureord.power_source.technique)andd.name~="Wyrmic"end,loot_quality="store",loot_quantity=1,no_loot_randart=true,loot_unique=true,ai_move="move_complex",rank=4,force_classes={Wyrmic=true}}}})
returneend,random_filter={add_levels=25,name="ice wyrm",random_boss={name_scheme=_t"#rng# the Frozen Terror",nb_classes=2,class_filter=function(d)returnd.power_sourceand(d.power_source.natureord.power_source.technique)andd.name~="Wyrmic"end,loot_quality="store",loot_quantity=1,no_loot_randart=true,loot_unique=true,ai_move="move_complex",rank=4,force_classes={Wyrmic=true}}}})
returneend,random_filter={add_levels=25,name="venom wyrm",random_boss={name_scheme=_t"#rng# the Caustic Terror",nb_classes=2,class_filter=function(d)returnd.power_sourceand(d.power_source.nature)andd.name~="Oozemancer"end,loot_quality="store",loot_quantity=1,ai_move="move_complex",rank=4,force_classes={Oozemancer=true}}}})
returneend,random_filter={add_levels=25,name="venom wyrm",random_boss={name_scheme=_t"#rng# the Caustic Terror",nb_classes=2,class_filter=function(d)returnd.power_sourceand(d.power_source.nature)andd.name~="Oozemancer"end,loot_quality="store",loot_quantity=1,ai_move="move_complex",rank=4,force_classes={Oozemancer=true}}}})