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Commit 9cddd427 authored by dg's avatar dg
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Bext change ever: bumping walls does not consume turns

git-svn-id: http://svn.net-core.org/repos/t-engine4@2385 51575b47-30f0-44d4-a5cc-537603b46e54
parent 0991957d
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......@@ -66,7 +66,9 @@ newTalent{
if tx and ty then
self:move(tx, ty, true)
end
game.level.map:particleEmitter(self.x, self.y, 1, "teleport")
self:move(tx, ty, true)
game.level.map:particleEmitter(self.x, self.y, 1, "teleport")
game:playSoundNear(self, "talents/teleport")
else
game.logSeen(self, "You cannot move there.")
......@@ -231,4 +233,4 @@ newTalent{
At level 4 you may choose the exit location target area (radius %d).]])
:format(duration, radius)
end,
}
\ No newline at end of file
}
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