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Commit 7586e409 authored by dg's avatar dg
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Resting regens faster

git-svn-id: http://svn.net-core.org/repos/t-engine4@4263 51575b47-30f0-44d4-a5cc-537603b46e54
parent 720851b1
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......@@ -491,7 +491,7 @@ function _M:restCheck()
-- Resting improves regen
for act, def in pairs(game.party.members) do if game.level:hasEntity(act) and not act.dead then
local perc = math.min(self.resting.cnt / 10, 4)
local perc = math.min(self.resting.cnt / 10, 8)
local old_shield = act.arcane_shield
act.arcane_shield = nil
act:heal(act.life_regen * perc)
......
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