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Commit 6721b94e authored by dg's avatar dg
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"Quick" weapon ego now increases weapon speed, not global attack speed

git-svn-id: http://svn.net-core.org/repos/t-engine4@3072 51575b47-30f0-44d4-a5cc-537603b46e54
parent 427b20af
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......@@ -824,7 +824,6 @@ function _M:combatMentalResist()
local t = self:getTalentFromId(self.T_STEADY_MIND)
add = add + t.getMental(self, t)
end
local add = 0
if self:knowTalent(self.T_POWER_IS_MONEY) then
add = add + util.bound(self.money / (60 - self:getTalentLevelRaw(self.T_POWER_IS_MONEY) * 5), 0, self:getTalentLevelRaw(self.T_POWER_IS_MONEY) * 10)
end
......
......@@ -249,8 +249,8 @@ newEntity{
greater_ego = 1,
rarity = 25,
cost = 30,
combat = { physspeed = -0.1 },
wielder = {
physspeed = -0.1,
combat_atk = resolvers.mbonus_material(20, 2, function(e, v) return v * 0.3 end),
inc_stats = {
[Stats.STAT_DEX] = resolvers.mbonus_material(4, 3, function(e, v) return v * 3 end),
......
......@@ -299,7 +299,7 @@ newTalent{
local mast = aura_mastery(self, t)
local spikecost = t.getSpikeCost(self, t)
return ([[Fills the air around you with reactive currents of furnace-like heat that do %d fire damage to all who approach. All damage done by the aura will drain one point of energy per %0.2f points of damage dealt.
When deactivated, if you have at least %d energy, a massive spike of thermal energy is released as a conical blast (radius %d) of superheated air. Anybody caught in it will suffer %d fire damage. Telekinetically wielding a gem instead of a weapon will result in improved spike efficiency.
When deactivated, if you have at least %d energy, a massive spike of thermal energy is released as a conical blast (radius %d) of superheated air. Anybody caught in it will suffer %d fire damage over several turns. Telekinetically wielding a gem instead of a weapon will result in improved spike efficiency.
The damage will increase with the Willpower stat.
To turn off an aura without spiking it, deactivate it and target yourself.]]):format(dam, mast, spikecost, rad, spikedam)
end,
......
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