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Commit 65fa0214 authored by dg's avatar dg
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more text fixes

git-svn-id: http://svn.net-core.org/repos/t-engine4@1130 51575b47-30f0-44d4-a5cc-537603b46e54
parent 04007eb7
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Showing with 75 additions and 76 deletions
......@@ -18,24 +18,23 @@
-- darkgod@te4.org
newChat{ id="welcome",
text = [[Thanks for your help. What may I do for you?]],
text = [[Thank you for your help. What may I do for you?]],
answers = {
{"Tell me more about the Gates of Morning.", jump="explain-gates"},
{"I need help to hunt for clue about the staff.", jump="clues", cond=function(npc, player) return not player:hasQuest("orc-pride") end},
{"The Prides are no more, their masters lay dead.", jump="prides-dead", cond=function(npc, player) return player:hasQuest("orc-pride") and player:hasQuest("orc-pride"):isCompleted() end},
{"I need help in my hunt for clues about the staff.", jump="clues", cond=function(npc, player) return not player:hasQuest("orc-pride") end},
{"I am back from Mount Doom, where the orcs took the staff.", jump="mount-doom", cond=function(npc, player) return player:hasQuest("mount-doom") and player:hasQuest("mount-doom"):isCompleted() end},
{"Sorry I have to go!"},
{"Sorry, I have to go!"},
}
}
newChat{ id="explain-gates",
text = [[There are two main group of people here, humans and elves.
Humans came here in the second age, our ancestors were part of an expedition from Numenor to explore the world. Their ship was torn apart and the survivors landed on this continent.
text = [[There are two main group in the population here, humans and elves.
Humans came here in the second age. Our ancestors were part of an expedition from Numenor to explore the world. Their ship was wrecked and the survivors landed on this continent.
They came across a group of elves fighting against the orc pride and helped them.
The elves invited them to stay with them in the Gates of Morning, in the Sunwall mountains.
The name comes from the earliest days of the world when the world was flat and the Sun came out of a gigantic cavern in the Sunwall.]],
Their name comes from the earliest days of the world, when the world was flat and the Sun came out of a gigantic cavern in the Sunwall.]],
answers = {
{"Thanks my lady.", jump="welcome"},
{"Thank my lady.", jump="welcome"},
},
}
......@@ -56,11 +55,11 @@ He also said the only way to enter the peak and de-activate the shield is throug
}
newChat{ id="clues",
text = [[As much as I would like to help our forces are already spread too thin, we can not provide you with direct power.
But I might be able to help you by explaining how the Pride is organised, we could help each others.
Recently we have heard the pride speaking about a new master, or masters. They might be the ones behind that staff mystery of yours.
We suppose their main place of power is the High Peak in the center of the continent but it is inaccessible and covered by some kind of shield.
You must investigate the bastions of the Pride, maybe you will find more information about the High Peak, and any orc you kill is one less that will attack us.
text = [[As much as I would like to help, our forces are already spread too thin; we can not provide you with direct assistance.
But I might be able to help you by explaining how the Pride is organised.
Recently we have heard the Pride speaking about a new master, or masters. They might be the ones behind that mysterious staff of yours.
We believe that the heart of their power is the High Peek, in the center of the continent. But it is innaccessible and covered by some kind of shield.
You must investigate the bastions of the Pride. Perhaps you will find more information about the High Peek, and any orc you kill is one less that will attack us.
The known bastions of the Pride are:
- Rak'shor Pride, in the west of the southern deset
- Gorbat Pride, in a mountain range in the the southern desert
......@@ -76,27 +75,27 @@ The known bastions of the Pride are:
}
newChat{ id="mount-doom",
text = [[I have heard about that, some good men lost their life for this, I hope it was worth it.]],
text = [[I have heard about that; good men lost their lives for this. I hope it was worth it.]],
answers = {
{"Yes my lady, they delayed the orcs so that I could get to the heart of the volcano. *#LIGHT_GREEN#Tell her what happened#WHITE#*", jump="mount-doom-success",
cond=function(npc, player) return player:isQuestStatus("mount-doom", engine.Quest.COMPLETED, "stopped") end,
},
{"I am afraid I was too late, but still I have some precious informations. *#LIGHT_GREEN#Tell her what happened#WHITE#*", jump="mount-doom-fail",
{"I am afraid I was too late, but I still have some valuable information. *#LIGHT_GREEN#Tell her what happened#WHITE#*", jump="mount-doom-fail",
cond=function(npc, player) return player:isQuestStatus("mount-doom", engine.Quest.COMPLETED, "not-stopped") end,
},
},
}
newChat{ id="mount-doom-success",
text = [[Blue Wizards ? I have never heard of them, there were rumours about a new master of the Pride, it seems they got two.
Thanks for all, you must continue your hunt, now you know what to look for.]],
text = [[Blue Wizards ? I have never heard of them. There were rumours about a new master of the Pride, but it seems they got two.
Thank you for everything. You must continue your hunt now that you know what to look for.]],
answers = {
{"I will avenge your men.", action=function(npc, player) player:setQuestStatus("mount-doom", engine.Quest.DONE) end}
},
}
newChat{ id="mount-doom-fail",
text = [[Blue Wizards ? I have never heard of them, there were rumours about a new master of the Pride, it seems they got two.
text = [[Blue Wizards ? I have never heard of them, there were rumours about a new master of the Pride, but it seems they got two.
I am afraid with the power they gained today they will be even harder to stop, but we do not have a choice.]],
answers = {
{"I will avenge your men.", action=function(npc, player) player:setQuestStatus("mount-doom", engine.Quest.DONE) end}
......
......@@ -19,10 +19,10 @@
newChat{ id="welcome",
text = [[#VIOLET#*As you open the door you notice a huge orc in the distance, covered in both flames and ice.*#LAST#
@playerdescriptor.race@! You should never have come, your doom awaits!
The Orc Pride will never yield to anybody, they have their precious and there is nothing you can do.]],
@playerdescriptor.race@! You should never have come! Your doom awaits!
The Orc Pride will never yield to anybody! They have their precious and there is nothing you can do.]],
answers = {
{"The Orc Pride obeys to a master? Yes .. 'pride' indeed!", jump="mock"},
{"The Orc Pride obeys a master? I see ... 'pride' indeed!", jump="mock"},
{"#LIGHT_GREEN#[Attack]"},
}
}
......
......@@ -39,7 +39,7 @@ newChat{ id="welcome",
npc.store:interact(player)
end},
{"I want to recharge some of my equipment.", action=recharge},
{"Sorry I have to go!"},
{"Sorry, I have to go!"},
}
}
......
......@@ -27,7 +27,7 @@ end
if not game.player:isQuestStatus("maglor", engine.Quest.COMPLETED, "maglor-story") then
newChat{ id="welcome",
text = [[What is this? Why do you come in my sanctuary and slay its guardians?
text = [[What is this? Why have you entered my sanctuary and slain its guardians?
Speak or die, for I am Maglor, son of Fëanor and I shall guard the Silmaril for all of eternity!]],
answers = {
{"[attack]", action=attack("So be it... Die now!")},
......@@ -37,30 +37,30 @@ Speak or die, for I am Maglor, son of Fëanor and I shall guard the Silmaril for
}
newChat{ id="quest",
text = [[I see, so the dragon sent you. He told you I am insane I assume?
But then who is evil, me that fullfills a sacred oath, secluded in this sanctuary, or you that comes in to kill me, destroying my friends and planning to take the Silmaril?
text = [[I see, so the dragon sent you. He told you I am insane, I assume?
But which of us is truely evil? Myself, fulfilling a sacred oath, secluded in this sanctuary, or you, who comes here to kill me, destroying my friends and planning to take the Silmaril?
Who is the insane one?]],
answers = {
{"Your feeble attemp to sway me away from the side of good will not work. Pay for you sins!", action=attack("If you refuse to see reason, you leave me no choice!")},
{"Your words are... disturbing. Why should I spare you?", jump="givequest"},
{"Your feeble attemp to sway me from the side of good will not work. Pay for you sins!", action=attack("If you refuse to see reason, you leave me no choice!")},
{"Your words are ... disturbing. Why should I spare you?", jump="givequest"},
}
}
newChat{ id="givequest",
text = [[Spare me?#LIGHT_GREEN#*He laugths.*#WHITE#
Do not presume of your power so hastily!
Yet you may want to hear my story. As I was drowning Ossë came to me, he told me nobody should ever see the Silmaril again, but he did not want to destroy it for it held the last shininh light of the first age.
So he made a pact with me, he would save me and provide me with a way to fullfil my oath, by being its guardian, at the bottom of the sea, for all eternity.
Recently that water dragon that sent you started sending "agents" to retrieve the jewel, I can only imagine his goals, but they are clearly not peaceful.
Do not be so hasty to assume YOU are in a position to offer mercy to ME!
Yet I shall tell you my storyç. As I was drowning, Ossë came to me. He told me that nobody should ever see the Silmaril again, but he did not want to destroy it for it held the last shining light of the First Age.
So he made a pact with me: he would save me and allow to fullfil my oath by being its guardian, at the bottom of the sea, for all eternity.
Recently, that water dragon that sent you here started sending "agents" to retrieve the jewel. I can only imagine his goals, but they are clearly not peaceful.
The Silmaril shall never leave this sanctuary!]],
answers = {
{"You do not sound mad to me, could Ukllmswwik have lied?", jump="portal_back", action=function(npc, player) player:setQuestStatus("maglor", engine.Quest.COMPLETED, "maglor-story") end},
{"I will not be deceived by your lies, I will make your pay for your victims!", action=attack("As you wish, it did not have to come to it...")},
{"You do not sound mad to me ... could Ukllmswwik have lied?", jump="portal_back", action=function(npc, player) player:setQuestStatus("maglor", engine.Quest.COMPLETED, "maglor-story") end},
{"I will not be deceived by your lies! I will make your pay for your victims!", action=attack("As you wish. It did not have to come to it...")},
}
}
newChat{ id="portal_back",
text = [[Use this portal, it will bring you back to his cave, ask him the truth.]],
text = [[Use this portal, it will bring you back to his cave; ask him the truth.]],
answers = {
{"I will make him pay for his treachery.", action=function(npc, player) player:hasQuest("maglor"):portal_back() end},
}
......@@ -71,7 +71,7 @@ newChat{ id="portal_back",
-----------------------------------------------------------------------
else
newChat{ id="welcome",
text = [[Thanks for listening to me.]],
text = [[Thank you for listening to me.]],
answers = {
{"[attack]", action=attack("So be it... Die now!")},
{"I want the Silmaril!", action=attack("The Oath shall be fullfilled once more...")},
......
......@@ -18,9 +18,9 @@
-- darkgod@te4.org
newChat{ id="welcome",
text = [[@playername@, I am part of a group of Sun Paladins sent by Aeryn, we arrived here tracking the orcs.
They have gone through that portal, a few of my friends were pulled in with them.
Earlier we captured an orc, he revealed the staff you seek is to be used to absorb the power of a remote place for some dark rituals.
text = [[@playername@, I am one of a party of Sun Paladins sent by Aeryn. We arrived here tracking the orcs.
They have gone through the portal, and a few of my friends were pulled in with them.
We captured an orc earlier. He revealed that the staff you seek is to be used to absorb the power of a remote place for dark rituals.
You must traverse this portal, if you have any means to, and stop the orcs.]],
answers = {
{"I think I can use the portal, do not worry!"},
......
......@@ -19,7 +19,7 @@
newChat{ id="welcome",
text = [[*#LIGHT_GREEN#Suddently a voice appears in your head.#WHITE#*
@playername@, this is High Sun Paladin Aeryn of the Sunwall. I am communicating with you thanks to the power of the anorithil.
@playername@, this is High Sun Paladin Aeryn of the Sunwall. I am communicating with you by the power of the Anorithil.
I have some urgent information for you: the staff you were looking for has been located.]],
answers = {
{"Where?!", jump="where"},
......@@ -27,9 +27,9 @@ I have some urgent information for you: the staff you were looking for has been
}
newChat{ id="where",
text = [[One of our patrols noticed some strange orc movements in the southern part of the contient, inside the desert of Erúan.
A group of orcs were guarding something that looks like the staff you talked about.
You should go there and investigate, this might be your only chance.]],
text = [[One of our patrols noticed some strange orc movements around in the sourthern part of the contient, in the desert of Erúan.
A group of orcs were guarding something that looked like the staff you asked about.
You should go there to investigate, this might be your only chance.]],
answers = {
{"I will, right now!"},
}
......
......@@ -19,16 +19,16 @@
newChat{ id="ambush",
text = [[#VIOLET#*As you come out of Tol Falas, you encounter a band of orcs*#LAST#
You! Give us that staff NOW and we might offer you a quick death!]],
You! Give us the staff NOW and we might offer you a quick death!]],
answers = {
{"What do you speak about?", jump="what"},
{"What are you talking about?", jump="what"},
{"Why would you want it?", jump="why"},
{"#LIGHT_GREEN#[Attack]"},
}
}
newChat{ id="what",
text = [[Do not feign to be dumb with Ukruk! ATTACK!]],
text = [[Do not play dumb with Ukruk! ATTACK!]],
answers = {
{"#LIGHT_GREEN#[Attack]"},
}
......
......@@ -30,31 +30,31 @@ newChat{ id="welcome",
text = [[#LIGHT_GREEN#*@npcname@ deep voice booms through the level.*#WHITE#
This is my domain, and I do not take kindly to intruders. What is your purpose here?]],
answers = {
{"I am here to kill you and take your treasures! Die bastard fish!", action=attack("DIE!")},
{"I am here to kill you and take your treasures! Die, damned fish!", action=attack("DIE!")},
{"I did not mean to intrude, I shall leave now.", jump="quest"},
}
}
newChat{ id="quest",
text = [[Wait! You seem powerful, let me tell you a story first.
A very long time ago, at the very end of the first age of the world, the Silmarils where recoverd from the grasp of Morgoth in the War of the Wrath.
Soon after they were stolen by the two remaining sons of Fëanor, Maedhros and Maglor, therefore fullfilling their oath.
But they found they could no longer bear to wield them, they burned their flesh for their sins.
Maedhros thrust himself in a fiery chasm along with his Silmaril and Maglor threw his into the depths of the ocean, wandering the shores endlessly.
However after a while he regreted his act and dived to recover it, he had no chance of success yet he prevailed.
Ossë helped him, granting him the ability to live under the ocean to guard the Silmaril. There he remained for all the ages of the world.
But something happened recently, Maglor turned mad and now he looks upon all intelligent water life as a threat, which includes myself.
I can not leave this sanctuary but maybe you could help me?
After all this would be a gesture of kindness to end his madness and the Silmaril would gain a new, powerful, guardian.]],
text = [[Wait! You seem to worthy, so let me tell you a story.
A very long time ago, at the very end of the First Age of the world, the Silmarils were recoverd from the grasp of Morgoth in the War of Wrath.
Soon afterwards, they were stolen by the two remaining sons of Fëanor, Maedhros and Maglor, in order to fulfill their oath.
But they found they could no longer bear to wield them; the jewels burned their flesh for their sins.
Maedhros thrust himself in a fiery chasm along with his Silmaril and Maglor threw his into the depths of the ocean while wandering the shores endlessly.
However, after a while, he regreted his act and dived in to recover it. It seemed an impossible task, yet he managed to recover it.
Ossë helped him, granting him the ability to live under the ocean in order to guard the Silmaril. There he remained for all the ages of the world.
But something happened recently: Maglor has gone mad and now he looks upon all intelligent water life as a threat, and that includes myself.
I can not leave this sanctuary, but perhaps you could help me?
After all, it would be an act of mercy to end his madness and the Silmaril would gain a new, powerful guardian.]],
answers = {
{"I still rather kill you and take your treasure!", action=attack("DIE!")},
{"I would still rather kill you and take your treasure!", action=attack("DIE!")},
{"I shall do as you say, but how do I find him?", jump="givequest"},
{"This seems... unwise, I must refuse sorry.", action=function(npc, player) player:grantQuest("maglor") player:setQuestStatus("maglor", engine.Quest.COMPLETED, "drake-story") player:setQuestStatus("maglor", engine.Quest.FAILED) end},
{"That seems ... unwise. My apologies, but I must refuse.", action=function(npc, player) player:grantQuest("maglor") player:setQuestStatus("maglor", engine.Quest.COMPLETED, "drake-story") player:setQuestStatus("maglor", engine.Quest.FAILED) end},
}
}
newChat{ id="givequest",
text = [[I can open a portal to his lair, far into the western sea, but be warned, this is one way only, I can not get you back you will have to find your own way.]],
text = [[I can open a portal to his lair, far away in the western sea, but be warned: this is one-way only. I can not bring you back. You will have to find your own way.]],
answers = {
{"I will.", action=function(npc, player) player:grantQuest("maglor") player:setQuestStatus("maglor", engine.Quest.COMPLETED, "drake-story") end},
{"This is a death trap! Goodbye.", action=function(npc, player) player:grantQuest("maglor") player:setQuestStatus("maglor", engine.Quest.COMPLETED, "drake-story") player:setQuestStatus("maglor", engine.Quest.FAILED) end},
......@@ -70,9 +70,9 @@ newChat{ id="welcome",
text = [[Yes?]],
answers = {
{"[attack]", action=attack("TREACHERY!")},
{"I want your treasures, water beast!", action=attack("Oh, is it so? Well, EARN IT !")},
{"I want your treasures, water beast!", action=attack("Oh, is that so? Well, COME GET IT !")},
{"I spoke with Maglor, he did not seem hostile, or mad.", jump="maglor_friend", cond=function(npc, player) return player:isQuestStatus("maglor", engine.Quest.COMPLETED, "maglor-story") and not player:isQuestStatus("maglor", engine.Quest.COMPLETED, "kill-maglor") end},
{"Farewell, Dragon."},
{"Farewell, dragon."},
}
}
......@@ -80,13 +80,13 @@ newChat{ id="maglor_friend",
text = [[#LIGHT_GREEN#*@npcname@ roars!*#WHITE# You listen to the lies of this mad elf!
You are corrupted! TAINTED!]],
answers = {
{"[attack]", action=attack("DO NOT MESS IN THE AFFAIRS OF DRAGONS!")},
{"#LIGHT_GREEN#*Shake your head.*#LAST#He swayed my mind! Please I am not your ennemy.", jump="last_chance", cond=function(npc, player) return rng.percent(30 + player:getLck()) end},
{"[attack]", action=attack("DO NOT MEDDLE IN THE AFFAIRS OF DRAGONS!")},
{"#LIGHT_GREEN#*Shake your head.*#LAST#He swayed my mind! Please, I am not your ennemy.", jump="last_chance", cond=function(npc, player) return rng.percent(30 + player:getLck()) end},
}
}
newChat{ id="last_chance",
text = [[#LIGHT_GREEN#*@npcname@ calms down!*#WHITE# Very well, he is a trickster, now go finish your task, or do not come back.]],
text = [[#LIGHT_GREEN#*@npcname@ calms down!*#WHITE# Very well, he is indeed a trickster. Now go finish your task, or do not come back!]],
answers = {
{"Thank you, mighty one."},
}
......
......@@ -42,12 +42,12 @@ local function attack_fillarel(npc, player)
end
newChat{ id="welcome",
text = [[#LIGHT_GREEN#*A beautiful elven woman in golden robes stands before you, she faces an orc clad in mail armour.*#WHITE#
Fillarel: "Abandon this fight Orc! You can not win, I stand with the power of the sun and the shadows of the moon."
Krogar: "Ah! It's only been one hour and you already look tired, my 'lady'."
text = [[#LIGHT_GREEN#*A beautiful elven woman in golden robes stands before you, facing an orc clad in mail.*#WHITE#
Fillarel: "Abandon this fight, orc! You can not win: I stand with the power of the sun and the shadows of the moon."
Krogar: "Ha! It's only been one hour and you already look tired, my 'lady'."
#LIGHT_GREEN#*As you enter the room they notice you.*#WHITE#
Fillarel: "You! @playerdescriptor.race@! help me defeat this monster or be gone with him!"
Krogar: "Ah looking for help? Bah. @playerdescriptor.race@, kill this bitch for me and I shall reward you!"]],
Fillarel: "You! @playerdescriptor.race@! help me defeat this monster or be gone with you!"
Krogar: "Ah looking for help? Bah. @playerdescriptor.race@, kill this wench for me and I shall reward you!"]],
answers = {
{"[attack Krogar]", action=attack_krogar},
{"[attack Fillarel]", action=attack_fillarel},
......
......@@ -18,18 +18,18 @@
-- darkgod@te4.org
newChat{ id="welcome",
text = [[Thanks @playername@, I hate to admit it, but you saved my life.]],
text = [[Thank you @playername@, I hate to admit it, but you saved my life.]],
answers = {
{"At your service. But may I ask what where you doing in this dark place?", jump="what"},
{"It was only natural my lady."},
{"At your service. But may I ask what you were doing in this dark place?", jump="what"},
{"It was only natural, my lady."},
}
}
newChat{ id="what",
text = [[I am an Anorithil, a mage of the Sun and Moon, we fight all that is evil. I was there with a group of sun paladins, we came from the Gates of Morning to the east.
They got ... slaughtered by orcs and I nearly died too, thank you again for your help.]],
text = [[I am an Anorithil, a mage of the Sun and Moon; we fight all that is evil. I was with a group of sun paladins; we came from the Gates of Morning to the east.
My companions were ... were slaughtered by orcs, and I nearly died as well. Thank you again for your help.]],
answers = {
{"It was only natural my lady.", action=function(npc, player) game:setAllowedBuild("divine") game:setAllowedBuild("divine_anorithil", true) end},
{"It was only natural, my lady.", action=function(npc, player) game:setAllowedBuild("divine") game:setAllowedBuild("divine_anorithil", true) end},
}
}
......
......@@ -18,7 +18,7 @@
-- darkgod@te4.org
newChat{ id="welcome",
text = [[@playerdescriptor.race@, you have helped me kill the elf-bitch, the Orc Pride thanks you... for now]],
text = [[@playerdescriptor.race@, you have helped me kill the elf-wench, the Orc Pride thanks you... for now]],
answers = {
{"I hate elves anyway..."},
}
......
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