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Commit 5f689628 authored by dg's avatar dg
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The thieves in the lost merchant quest will not attack the merchant anymore

git-svn-id: http://svn.net-core.org/repos/t-engine4@4035 51575b47-30f0-44d4-a5cc-537603b46e54
parent 7ee334da
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......@@ -92,7 +92,7 @@ newEntity{
},
post_process = function(level)
for uid, e in pairs(level.entities) do
if e.faction ~= "allied-kingdoms" then
if e.faction ~= "victim" then
e.faction="assassin-lair"
e.cant_be_moved = true
end
......
......@@ -79,7 +79,7 @@ defineTile('@', "FLOOR", nil, mod.class.NPC.new{
name = "Lost Merchant",
size_category = 3,
ai = "simple",
faction = "allied-kingdoms",
faction = "victim",
can_talk = "lost-merchant",
is_merchant = true,
cant_be_moved = true,
......
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