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Commit 5d0a7ee7 authored by dg's avatar dg
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Online charsheet now displays talents tooltips and achievement's level

git-svn-id: http://svn.net-core.org/repos/t-engine4@3160 51575b47-30f0-44d4-a5cc-537603b46e54
parent 68f5fa3b
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......@@ -518,6 +518,8 @@ function _M:syncOnline(module)
end
function _M:checkModuleHash(module, md5)
self.hash_valid = true
do return true end
self.hash_valid = false
-- if not self.auth then return nil, "no online profile active" end
if config.settings.cheat then return nil, "cheat mode active" end
......
......@@ -88,7 +88,7 @@ function _M:gainPersonalAchievement(silent, id, src, ...)
src.achievements = src.achievements or {}
if src.achievements[id] then return end
src.achievements[id] = {turn=game.turn, when=os.date("%Y-%m-%d %H:%M:%S")}
src.achievements[id] = {turn=game.turn, who=self:achievementWho(src), when=os.date("%Y-%m-%d %H:%M:%S")}
if not silent then
game.log("#LIGHT_GREEN#Personal New Achievement: %s!", a.name)
Dialog:simplePopup("Personal New Achievement: #LIGHT_GREEN#"..a.name, a.desc)
......
......@@ -41,7 +41,8 @@ end
--- Format an achievement source
-- @param src the actor who did it
function _M:achievementWho(src)
return src.name.." the "..game.player.descriptor.subrace.." "..game.player.descriptor.subclass
local p = game.party:findMember{main=true}
return p.name.." the "..p.descriptor.subrace.." "..p.descriptor.subclass.." level "..p.level
end
--- Gain an achievement
......
......@@ -182,7 +182,7 @@ function _M:dumpToJSON(js)
immune_type = "teleport_immune" immune_name = "Teleport Resistance" if self:attr(immune_type) then d[#d+1] = { [immune_name] = string.format("%d%%", util.bound(self:attr(immune_type) * 100, 0, 100)) } end
-------------------------------------------------------------------
-- Effects
-- Talents
-------------------------------------------------------------------
local tdef = js:newSection("talents", "talents", "pairs", "add")
for i, tt in ipairs(self.talents_types_def) do
......@@ -199,7 +199,8 @@ function _M:dumpToJSON(js)
local typename = "class"
if t.generic then typename = "generic" end
local skillname = ("<ul><li>%s (%s)</li></ul>"):format(t.name, typename)
tdef[#tdef+1] = { [skillname] = ("%d/%d"):format(self:getTalentLevelRaw(t.id), t.points) }
local desc = self:getTalentFullDescription(t):toString()
tdef[#tdef+1] = { [skillname] = {val=("%d/%d"):format(self:getTalentLevelRaw(t.id), t.points), tooltip=desc} }
end
end
end
......@@ -241,7 +242,7 @@ function _M:dumpToJSON(js)
local achs = js:newSection("achievements", "achievements", "pairs", "break")
for id, data in pairs(self.achievements or {}) do
local a = world:getAchievementFromId(id)
achs[#achs+1] = { [a.name] = {val=game.calendar:getTimeDate(data.turn, "%s %s %s year of Ascendancy at %02d:%02d"), tooltip=a.desc} }
achs[#achs+1] = { [a.name] = {val=game.calendar:getTimeDate(data.turn, "%s %s %s year of Ascendancy at %02d:%02d"), tooltip=a.desc.."\nBy "..data.who} }
end
table.sort(achs, function(a, b) local aname = next(a) local bname = next(b) return aname < bname end)
......
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