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Commit 58da598c authored by dg's avatar dg
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Reduced the cost and cooldown of Ice Storm and Tidal Wave

git-svn-id: http://svn.net-core.org/repos/t-engine4@3416 51575b47-30f0-44d4-a5cc-537603b46e54
parent 9c8caafd
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......@@ -24,7 +24,7 @@ return { generator = function()
local a = math.rad(ad)
local dir = math.rad(ad + 90)
local r = rng.avg(1, 40 * 3)
local dirv = math.rad(3)
local dirv = math.rad(5)
return {
trail = 1,
......@@ -34,7 +34,7 @@ return { generator = function()
x = r * math.cos(a), xv = 0, xa = 0,
y = r * math.sin(a), yv = 0, ya = 0,
dir = dir, dirv = dirv, dira = 0,
vel = 3, velv = 0, vela = 0,
vel = 5, velv = 0, vela = 0,
r = 1, rv = 0, ra = 0,
g = 1, gv = 0, ga = 0,
......
......@@ -98,7 +98,7 @@ newTalent{
require = spells_req3,
points = 5,
random_ego = "attack",
mana = 55,
mana = 25,
cooldown = 10,
tactical = { ESCAPE = 2, ATTACKAREA = 1, DISABLE = 1 },
direct_hit = true,
......@@ -143,8 +143,8 @@ newTalent{
require = spells_req4,
points = 5,
random_ego = "attack",
mana = 40,
cooldown = 30,
mana = 25,
cooldown = 20,
tactical = { ATTACKAREA = 2 },
range = 0,
radius = 3,
......
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