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Commit 4643559f authored by dg's avatar dg
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Reworked Fateful Aura talent tree into Cursed Aura.

Added inc_damage_actor_type to increase damage against a specific type of actor (undead, etc).
Added resists_actor_type and resists_cap_actor_type to resist damage from a specific type of actor (undead, etc).
Added player.money_value_multiplier that multiplies the money value of gold piles.
Pity talent breaks like stealth (combat/activated talent).
Feed Strengths has no effect on 'all' resists.
Fixed Surge talent to use the right stat requirement.
Reduced Knockback of Willful Strike and Blast.
Fixed Displace targeting bug.
Reduced Slash healing factor reduction.
Changed Cursed talent descriptions to display level differences better.
Changed Dominate talent description to mention that you attack the target after activating.
Change Gloom and Madness stunning affect to act like stun instead of paralyze.


git-svn-id: http://svn.net-core.org/repos/t-engine4@4580 51575b47-30f0-44d4-a5cc-537603b46e54
parent d39ba0a0
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