Skip to content
Snippets Groups Projects
Commit 3b144188 authored by dg's avatar dg
Browse files

Cursed Touch starts with about 30% chance to curse an item.

Extra points in Cursed Touch increase the chance up to 90%. Invest in this to make cursed items easier to find if you want to invest in curses.
Cursed can wield both axes or cursed items with their talents.
Replaced Grim Craft with an activated talent: Cursed Sentry. Animate a cursed weapon and toss it to a spot. It will fight for you for a while before turning to dust. This has no hate cost but does consume the weapon.
Cursed items get 1 bad curse effect and either 1 beneficial Dark Gift effect or 1 Vengeful Blessing effect
Curses are either minor or major; The chance of major curses improves with points invested.
Like egos: curses, gifts and blessings have names. They are displayed in the item description. For example: "curse of clumbsiness, blessing of whispers"


git-svn-id: http://svn.net-core.org/repos/t-engine4@3986 51575b47-30f0-44d4-a5cc-537603b46e54
parent b7a15cb2
No related branches found
No related tags found
No related merge requests found
Showing
with 1036 additions and 282 deletions
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment