Skip to content
Snippets Groups Projects
Commit 38b55556 authored by dg's avatar dg
Browse files

Unarmed Mastery reduced to 5 levels too

git-svn-id: http://svn.net-core.org/repos/t-engine4@5170 51575b47-30f0-44d4-a5cc-537603b46e54
parent 04b95786
No related branches found
No related tags found
No related merge requests found
......@@ -46,10 +46,10 @@ newTalent{
newTalent{
name = "Unarmed Mastery",
type = {"technique/unarmed-training", 1},
points = 10,
require = { stat = { cun=function(level) return 12 + level * 3 end }, },
points = 5,
require = { stat = { cun=function(level) return 12 + level * 6 end }, },
mode = "passive",
getDamage = function(self, t) return self:getTalentLevel(t) * 5 end,
getDamage = function(self, t) return self:getTalentLevel(t) * 10 end,
getPercentInc = function(self, t) return math.sqrt(self:getTalentLevel(t) / 10) / 2 end,
info = function(self, t)
local damage = t.getDamage(self, t)
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment