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Commit 350c1d3e authored by dg's avatar dg
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"Normal mode" did not provide all the lifes it should

git-svn-id: http://svn.net-core.org/repos/t-engine4@2217 51575b47-30f0-44d4-a5cc-537603b46e54
parent cde2798a
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......@@ -447,7 +447,7 @@ function _M:levelup()
if self.level == 40 then world:gainAchievement("LEVEL_40", self) end
if self.level == 50 then world:gainAchievement("LEVEL_50", self) end
if game.difficulty == game.DIFFICULTY_EASY and (
if (game.difficulty == game.DIFFICULTY_EASY or game.difficulty == game.DIFFICULTY_NORMAL) and (
self.level == 2 or
self.level == 3 or
self.level == 5 or
......
......@@ -167,7 +167,7 @@ function _M:generateList()
if config.settings.cheat then list[#list+1] = {name="Resurrect by cheating", action="cheat"} end
if not self.actor.no_resurrect then
if self.actor:attr("easy_mode_lifes") then list[#list+1] = {name=("Resurrect with easy mode (%d left)"):format(self.actor.easy_mode_lifes), action="easy_mode"} end
if self.actor:attr("easy_mode_lifes") then list[#list+1] = {name=("Resurrect (%d left)"):format(self.actor.easy_mode_lifes), action="easy_mode"} end
if self.actor:attr("blood_life") and not self.actor:attr("undead") then list[#list+1] = {name="Resurrect with the Blood of Life", action="blood_life"} end
if self.actor:getTalentLevelRaw(self.actor.T_SKELETON_REASSEMBLE) >= 5 and not self.actor:attr("re-assembled") then list[#list+1] = {name="Re-assemble your bones and resurrect (Skeleton ability)", action="skeleton"} end
......
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