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Commit 286a22e7 authored by DarkGod's avatar DarkGod
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Fixed the bug that turned the level into half-ascii mode after coming out of...

Fixed the bug that turned the level into half-ascii mode after coming out of the Eidolon/Fearscape/Dreamscape after a save&reload
parent 5dd8304a
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......@@ -309,6 +309,7 @@ newTalent{
game.level.map:redisplay()
game.level.map:recreate()
game.uiset:setupMinimap(game.level)
game.nicer_tiles:postProcessLevelTilesOnLoad(game.level)
game.logPlayer(game.player, "#LIGHT_RED#You are brought back from the Fearscape!")
end)
......
......@@ -1945,6 +1945,7 @@ newEffect{
game.level.map:redisplay()
game.level.map:recreate()
game.uiset:setupMinimap(game.level)
game.nicer_tiles:postProcessLevelTilesOnLoad(game.level)
game.logPlayer(game.player, "#LIGHT_BLUE#You are brought back from the Dreamscape!")
......
......@@ -168,6 +168,7 @@ return {
game.logPlayer(game.player, "#LIGHT_RED#You are sent back to the material plane!")
game.player:updateMainShader()
game.nicer_tiles:postProcessLevelTilesOnLoad(game.level)
game:onLevelLoadRun()
end)
end,
......
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