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Commit 0fa1333c authored by dg's avatar dg
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Reduced the speed bonus of Elemental Harmony

git-svn-id: http://svn.net-core.org/repos/t-engine4@4180 51575b47-30f0-44d4-a5cc-537603b46e54
parent 1dcfdec9
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......@@ -78,7 +78,7 @@ newTalent{
info = function(self, t)
local power = self:getTalentLevel(t)
local turns = 5 + math.ceil(power)
local fire = 100 * (0.1 + power / 11)
local fire = 100 * (0.1 + power / 16)
local cold = 3 + power * 2
local lightning = math.floor(power)
local acid = 5 + power * 2
......
......@@ -4086,7 +4086,7 @@ newEffect{
name = "ELEMENTAL_HARMONY",
desc = "Elemental Harmony",
long_desc = function(self, eff)
if eff.type == DamageType.FIRE then return ("Increases global speed by %d%%."):format(100 * (0.1 + eff.power / 11))
if eff.type == DamageType.FIRE then return ("Increases global speed by %d%%."):format(100 * (0.1 + eff.power / 16))
elseif eff.type == DamageType.COLD then return ("Increases armour by %d."):format(3 + eff.power *2)
elseif eff.type == DamageType.LIGHTNING then return ("Increases all stats by %d."):format(math.floor(eff.power))
elseif eff.type == DamageType.ACID then return ("Increases life regen by %0.2f%%."):format(5 + eff.power * 2)
......@@ -4098,7 +4098,7 @@ newEffect{
parameters = { },
activate = function(self, eff)
if eff.type == DamageType.FIRE then
eff.tmpid = self:addTemporaryValue("global_speed", 0.1 + eff.power / 11)
eff.tmpid = self:addTemporaryValue("global_speed", 0.1 + eff.power / 16)
elseif eff.type == DamageType.COLD then
eff.tmpid = self:addTemporaryValue("combat_armor", 3 + eff.power * 2)
elseif eff.type == DamageType.LIGHTNING then
......
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