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Commit 0d44baf3 authored by dg's avatar dg
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Bone Grab correctly deals damage

git-svn-id: http://svn.net-core.org/repos/t-engine4@4758 51575b47-30f0-44d4-a5cc-537603b46e54
parent 8771edb9
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......@@ -69,7 +69,7 @@ newTalent{
target:pull(self.x, self.y, tg.range)
DamageType:get(DamageType.PHYSICAL).projector(self, px, py, DamageType.PHYSICAL, dam)
DamageType:get(DamageType.PHYSICAL).projector(self, target.x, target.y, DamageType.PHYSICAL, dam)
if target:canBe("pin") then
target:setEffect(target.EFF_PINNED, math.floor(3 + self:getTalentLevel(t)), {apply_power=self:combatSpellpower()})
else
......
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