Skip to content
Snippets Groups Projects
Commit 0c54c1f9 authored by dg's avatar dg
Browse files

fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@2875 51575b47-30f0-44d4-a5cc-537603b46e54
parent 83b4949d
No related branches found
No related tags found
No related merge requests found
......@@ -1921,7 +1921,7 @@ function _M:forceUseTalent(t, def)
if def.no_paradox_fail then self:attr("no_paradox_fail", 1) end
self:useTalent(t, nil, def.force_level, def.ignore_cd, def.force_target)
if def.no_equilibrium_fail then self:attr("no_equilibrium_fail", -1) end
if def.no_paradix_fail then self:attr("no_paradox_fail", -1) end
if def.no_paradox_fail then self:attr("no_paradox_fail", -1) end
if def.ignore_energy then
game.paused = oldpause
......
......@@ -115,7 +115,7 @@ newTalent{
local x, y = self:getTarget(tg)
if not x or not y then return nil end
print (check)
self:project(tg, self.x, self.y, DamageType.CONFUSION, {
self:project(tg, x, y, DamageType.CONFUSION, {
dur = t.getConfuseDuration(self, t),
dam = t.getConfuseEfficency(self, t)
})
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment