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Commit 0b208939 authored by dg's avatar dg
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git-svn-id: http://svn.net-core.org/repos/t-engine4@6204 51575b47-30f0-44d4-a5cc-537603b46e54
parent 02f6a237
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......@@ -18,7 +18,7 @@
-- darkgod@te4.org
-- Engine Version
engine.version = {0,9,45,"te4",17}
engine.version = {0,9,46,"te4",17}
engine.require_c_core = engine.version[5]
engine.version_id = ("%s-%d_%d.%d.%d"):format(engine.version[4], engine.require_c_core, engine.version[1], engine.version[2], engine.version[3])
......
......@@ -23,8 +23,8 @@ short_name = "boot"
author = { "DarkGod", "darkgod@te4.org" }
homepage = "http://te4.org/"
is_boot = true
version = {0,9,44}
engine = {0,9,44,"te4"}
version = {0,9,46}
engine = {0,9,46,"te4"}
description = [[
Bootmenu!
]]
......
......@@ -23,7 +23,7 @@ short_name = "example"
author = { "DarkGod", "darkgod@te4.org" }
homepage = "http://te4.org/modules:example"
version = {1,0,0}
engine = {0,9,45,"te4"}
engine = {0,9,46,"te4"}
description = [[
This is *NOT* a game, just an example/template to make your own using the T-Engine4.
]]
......
......@@ -23,7 +23,7 @@ short_name = "example_realtime"
author = { "DarkGod", "darkgod@te4.org" }
homepage = "http://te4.org/modules:example"
version = {1,0,0}
engine = {0,9,45,"te4"}
engine = {0,9,46,"te4"}
description = [[
This is *NOT* a game, just an example/template to make your own using the T-Engine4.
]]
......
......@@ -22,8 +22,8 @@ long_name = "Tales of Maj'Eyal: Age of Ascendancy"
short_name = "tome"
author = { "DarkGod", "darkgod@te4.org" }
homepage = "http://te4.org/"
version = {0,9,45}
engine = {0,9,45,"te4"}
version = {0,9,46}
engine = {0,9,46,"te4"}
description = [[
Welcome to Maj'Eyal.
......@@ -56,8 +56,9 @@ loading_wait_ticks = 260
profile_stats_fields = {"artifacts", "characters", "deaths", "uniques", "scores", "lore", "escorts"}
allow_userchat = true -- We can talk to the online community
no_get_name = true -- Name setting for new characters is done by the module itself
--background_name = {"tome","tome2","tome3"}
background_name = {"tome3"}
if not config.settings.censor_boot then background_name = {"tome","tome2","tome3"}
else background_name = {"tome3"}
end
load_tips = {
{image="/data/gfx/shockbolt/npc/humanoid_human_linaniil_supreme_archmage.png", img_y_off=-50, text=[[Though magic is still shunned in Maj'Eyal, rumours abound of secret havens of mages.]]},
......
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