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dg authored
When the player comes back from the far east some of the zones he visited and vanquished the boss in the west will be updated with a new boss (only if the previous guardian has been killed before going east). This currently affects the Moria, Old Forest, Trollshaws and Tol Falas git-svn-id: http://svn.net-core.org/repos/t-engine4@1554 51575b47-30f0-44d4-a5cc-537603b46e54
dg authoredWhen the player comes back from the far east some of the zones he visited and vanquished the boss in the west will be updated with a new boss (only if the previous guardian has been killed before going east). This currently affects the Moria, Old Forest, Trollshaws and Tol Falas git-svn-id: http://svn.net-core.org/repos/t-engine4@1554 51575b47-30f0-44d4-a5cc-537603b46e54
zone.lua 1.17 KiB
-- ToME - Tales of Middle-Earth
-- Copyright (C) 2009, 2010 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
return {
name = "Far East",
level_range = {1, 1},
max_level = 1,
width = 100, height = 100,
-- all_remembered = true,
all_lited = true,
persistant = "memory",
wilderness = true,
-- wilderness_see_radius = 3,
ambiant_music = "Far away.ogg",
generator = {
map = {
class = "engine.generator.map.Static",
map = "wilderness/arda-fareast",
},
},
on_enter = function()
game.state:goneEast()
end,
}