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dg authoredgit-svn-id: http://svn.net-core.org/repos/t-engine4@3792 51575b47-30f0-44d4-a5cc-537603b46e54
WildernessGrid.lua 1.51 KiB
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010, 2011 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
require "engine.class"
local Particles = require "engine.Particles"
local Grid = require "mod.class.Grid"
module(..., package.seeall, class.inherit(Grid))
function _M:init(t, no_default)
Grid.init(self, t, no_default)
end
--- Attach or remove a display callback
-- Defines particles to display
function _M:defineDisplayCallback()
if not self._mo then return end
self._mo:displayCallback(function(x, y, w, h, zoom, on_map)
local glow = game.level.entrance_glow
if glow and self.change_zone and not game.visited_zones[self.change_zone] then
glow:checkDisplay()
if glow.ps:isAlive() then glow.ps:toScreen(x + w / 2, y + h / 2, true, w / (game.level and game.level.map.tile_w or w))
else self:removeParticles()
end
end
return true
end)
end