Forked from
tome / Tales of MajEyal
7343 commits behind the upstream repository.
-
dg authored
Darkness (and other block_sight objects) now prevent projected attacks. (LOS check in Actor.canProject and Actor.on_project) Various tweeks (shortened ranges, lowered hate costs, altered damage, etc) Added a number of secondary buff/debuff effects to talents: Gesture of Malice lowers resistance, Madness increases Mind damage, Darkness allows faster movement, Force of Will increases crit damage, etc. Replaced Unnatural Body's Seeth and Repression with two talents that boost power as you take damage. Fixed criticals, they work and are applied to all affects. Gestures allow use of mindstars and provide some bonuses from them. Shadows scale better with leveling and don't rely on defense/evasion (they have a new fade ability that prevents damage for a turn when they are first hit) git-svn-id: http://svn.net-core.org/repos/t-engine4@5052 51575b47-30f0-44d4-a5cc-537603b46e54
dg authoredDarkness (and other block_sight objects) now prevent projected attacks. (LOS check in Actor.canProject and Actor.on_project) Various tweeks (shortened ranges, lowered hate costs, altered damage, etc) Added a number of secondary buff/debuff effects to talents: Gesture of Malice lowers resistance, Madness increases Mind damage, Darkness allows faster movement, Force of Will increases crit damage, etc. Replaced Unnatural Body's Seeth and Repression with two talents that boost power as you take damage. Fixed criticals, they work and are applied to all affects. Gestures allow use of mindstars and provide some bonuses from them. Shadows scale better with leveling and don't rely on defense/evasion (they have a new fade ability that prevents damage for a turn when they are first hit) git-svn-id: http://svn.net-core.org/repos/t-engine4@5052 51575b47-30f0-44d4-a5cc-537603b46e54