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dg authoredgit-svn-id: http://svn.net-core.org/repos/t-engine4@6436 51575b47-30f0-44d4-a5cc-537603b46e54
Tooltip.lua 1.82 KiB
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010, 2011, 2012, 2013 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
require "engine.class"
local Tooltip = require "engine.Tooltip"
local Map = require "engine.Map"
module(..., package.seeall, class.inherit(Tooltip))
tooltip_bound_y2 = function() return game.uiset.map_h_stop_tooltip end
--- Gets the tooltips at the given map coord
function _M:getTooltipAtMap(tmx, tmy, mx, my)
if self.locked then return nil end
local tt = {}
local seen = game.level.map.seens(tmx, tmy)
local remember = game.level.map.remembers(tmx, tmy)
local check = function(check_type)
local to_add = game.level.map:checkEntity(tmx, tmy, check_type, "tooltip", game.level.map.actor_player)
if to_add then
if type(to_add) == "string" then to_add = to_add:toTString() end
if to_add.is_tstring then
tt[#tt+1] = to_add
else
table.append(tt, to_add)
end
end
return to_add
end
if seen or remember and not core.key.modState("ctrl") then
check(Map.TRAP)
if seen then check(Map.ACTOR) end
check(Map.OBJECT)
if seen then check(Map.PROJECTILE) end
check(Map.TERRAIN)
end
if #tt > 0 then
return tt
end
return nil
end