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newTalent{
name = "Heavy Armour Training",
type = {"physical/combat-training", 1},
mode = "passive",
require = { stat = { str=18 }, },
info = function(self)
return [[Teaches the usage of heavy mail armours.]]
end,
}
newTalent{
name = "Massive Armour Training",
type = {"physical/combat-training", 2},
mode = "passive",
require = { stat = { str=22 }, talent = { Talents.T_HEAVY_ARMOUR_TRAINING }, },
info = function(self)
return [[Teaches the usage of massive plate armours.]]
end,
}
newTalent{
name = "Health",
type = {"physical/combat-training", 1},
mode = "passive",
require = { stat = { con=14 }, },
on_learn = function(self, t)
self.max_life = self.max_life + 50
end,
on_unlearn = function(self, t)
self.max_life = self.max_life - 50
end,
info = function(self)
return [[Increases your maximun life by 50]]
end,
}
newTalent{
name = "Greater Health",
type = {"physical/combat-training", 2},
mode = "passive",
require = { stat = { con=24 }, talent = { Talents.T_HEALTH }, },
on_learn = function(self, t)
self.max_life = self.max_life + 70
end,
on_unlearn = function(self, t)
self.max_life = self.max_life - 70
end,
info = function(self)
return [[Increases your maximun life by 70]]
end,
}
newTalent{
name = "Supreme Health",
type = {"physical/combat-training", 3},
mode = "passive",
require = { stat = { con=34 }, talent = { Talents.T_GREATER_HEALTH }, },
on_learn = function(self, t)
self.max_life = self.max_life + 90
end,
on_unlearn = function(self, t)
self.max_life = self.max_life - 90
end,
info = function(self)
return [[Increases your maximun life by 90]]
end,
}