Commits · 2bd19fade7d50146533e605047c115a2759ef89f
t-engine4
game
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Jan 23, 2011
mooooarrr tiles
· 2bd19fad
dg
authored
Jan 23, 2011
2bd19fad
The Rod of Recall is now dropped by the first boss killed
· f28a4f64
dg
authored
Jan 23, 2011
f28a4f64
New starting zones for the Yeeks
· d90376d3
dg
authored
Jan 23, 2011
d90376d3
New race: Yeeks - look out for some new ruins on the map
· 3a5e5432
dg
authored
Jan 23, 2011
3a5e5432
Jan 22, 2011
fix
· 29e4da29
dg
authored
Jan 22, 2011
29e4da29
plo
· a3f6d534
dg
authored
Jan 22, 2011
a3f6d534
fix 'm' menu
· 60cd9dc5
dg
authored
Jan 22, 2011
60cd9dc5
Reworked how the minimap works, Entities now can have a setupMinimapInfo()...
· 2e0e4d23
dg
authored
Jan 22, 2011
2e0e4d23
plop
· 200335b5
dg
authored
Jan 22, 2011
200335b5
plop
· 0f8334a8
dg
authored
Jan 22, 2011
0f8334a8
fix
· 5d3a92ca
dg
authored
Jan 22, 2011
5d3a92ca
Fix Shadow Blast damage
· 56c03e51
dg
authored
Jan 22, 2011
56c03e51
Jan 21, 2011
Repulsion has a slightly greater knockback distance and will also daze any targets affected
· 6b6ed96b
dg
authored
Jan 21, 2011
6b6ed96b
fix
· a38927c5
dg
authored
Jan 21, 2011
a38927c5
Clicking on the minimap now makes the character run to this spot
· e34c120b
dg
authored
Jan 21, 2011
e34c120b
yeeeeekkkkkkssss
· fdb64643
dg
authored
Jan 21, 2011
fdb64643
Jan 20, 2011
oups
· 981db052
dg
authored
Jan 20, 2011
981db052
azd
· e193a3a9
dg
authored
Jan 20, 2011
e193a3a9
Channel Staff now ignores friendlies (it will pass over them harmlessly)
· c3ebd424
dg
authored
Jan 20, 2011
c3ebd424
Alchemist Protection tooltip now reflects the fact that it does protect the golem too
· c13f61dc
dg
authored
Jan 20, 2011
c13f61dc
typo
· 7854ea60
dg
authored
Jan 20, 2011
7854ea60
Left click on an hostile target can now be bound to a talent (archers get it...
· 32d6c650
dg
authored
Jan 20, 2011
32d6c650
plop
· 96b7cc5c
dg
authored
Jan 20, 2011
96b7cc5c
Talents that can not be used will only grey out after the cooldown has elpased
· 3a6a935f
dg
authored
Jan 20, 2011
3a6a935f
Controlled phase door rune is now subject to fizzle when blinking out of LOS, like the spell
· b7392bd2
dg
authored
Jan 20, 2011
b7392bd2
Object requirements are currently colorized again
· 98b4869c
dg
authored
Jan 20, 2011
98b4869c
Tweaked some Alchemist talent costs
· b9cb7e7e
dg
authored
Jan 20, 2011
b9cb7e7e
New artifacts!
· 59b7e119
dg
authored
Jan 20, 2011
59b7e119
Moon and Star (the artifacts) are now a pair and will provide additional bonus when used together
· e04f2251
dg
authored
Jan 20, 2011
e04f2251
Water stairs do not provide air anymore
· f357eabb
dg
authored
Jan 20, 2011
f357eabb
plop
· c64cecaf
dg
authored
Jan 20, 2011
c64cecaf
Removed Packing talent tree
· 91fc02dc
dg
authored
Jan 20, 2011
91fc02dc
plop
· ddd0a342
dg
authored
Jan 20, 2011
ddd0a342
update
· c7d4073b
dg
authored
Jan 20, 2011
c7d4073b
Game ends when all controllable party members are dead. (But not all are...
· a53a56a8
dg
authored
Jan 20, 2011
a53a56a8
Jan 19, 2011
more
· 2e4b67ab
dg
authored
Jan 19, 2011
2e4b67ab
give a manasurge rune to caster boss
· b08aaeba
dg
authored
Jan 19, 2011
b08aaeba
tactical info added to wild gifts and psionics
· d678a5e6
dg
authored
Jan 19, 2011
d678a5e6
tactical AI can keep its distance now
· bb74d9b1
dg
authored
Jan 19, 2011
bb74d9b1
plop
· 5cf87b45
dg
authored
Jan 19, 2011
5cf87b45
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