Reworked how the minimap works, Entities now can have a setupMinimapInfo()...
Reworked how the minimap works, Entities now can have a setupMinimapInfo() method that is called by the map code. If you use a special map update code, have a look at Map:updateGrid to make your code up to date git-svn-id: http://svn.net-core.org/repos/t-engine4@2463 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engines/default/engine/Actor.lua 11 additions, 0 deletionsgame/engines/default/engine/Actor.lua
- game/engines/default/engine/Entity.lua 5 additions, 0 deletionsgame/engines/default/engine/Entity.lua
- game/engines/default/engine/Grid.lua 8 additions, 0 deletionsgame/engines/default/engine/Grid.lua
- game/engines/default/engine/Map.lua 7 additions, 72 deletionsgame/engines/default/engine/Map.lua
- game/engines/default/engine/Object.lua 6 additions, 0 deletionsgame/engines/default/engine/Object.lua
- game/engines/default/engine/Trap.lua 6 additions, 0 deletionsgame/engines/default/engine/Trap.lua
- game/modules/tome/data/talents/spells/ice.lua 2 additions, 0 deletionsgame/modules/tome/data/talents/spells/ice.lua
- game/modules/tome/data/talents/spells/storm.lua 2 additions, 0 deletionsgame/modules/tome/data/talents/spells/storm.lua
- game/modules/tome/data/talents/spells/wildfire.lua 2 additions, 0 deletionsgame/modules/tome/data/talents/spells/wildfire.lua
- src/core_lua.c 108 additions, 27 deletionssrc/core_lua.c
- src/main.c 8 additions, 14 deletionssrc/main.c
- src/map.c 171 additions, 183 deletionssrc/map.c
- src/map.h 7 additions, 1 deletionsrc/map.h
- src/particles.c 58 additions, 42 deletionssrc/particles.c
- src/particles.h 4 additions, 0 deletionssrc/particles.h
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