Commit 5ae70c909e93cc64885e0e4a46d77c0058293ba1

Authored by DarkGod
1 parent c37f10a9

Fixed Bombardment to not spam the log when out of ammo

... ... @@ -35,7 +35,7 @@ newTalent{
35 35 }
36 36 end,
37 37 stamina = function(self, t)
38   - if not self:isTalentActive("T_SKIRMISHER_BOMBARDMENT") or not wardenPreUse(self, t, false, "sling") then return nil end
  38 + if not self:isTalentActive("T_SKIRMISHER_BOMBARDMENT") or not wardenPreUse(self, t, true, "sling") then return nil end
39 39
40 40 local b = self:getTalentFromId("T_SKIRMISHER_BOMBARDMENT")
41 41 return b.shot_stamina(self, b)
... ...