Commit 379f9c427dae5d0740c0e00e0e31421dc8ced855

Authored by dg
1 parent aae52196

Upped Lightning and Chain Lightning damage

Shock cooldown increased to 4


git-svn-id: http://svn.net-core.org/repos/t-engine4@3375 51575b47-30f0-44d4-a5cc-537603b46e54
... ... @@ -33,7 +33,7 @@ newTalent{
33 33 target = function(self, t)
34 34 return {type="beam", range=self:getTalentRange(t), talent=t}
35 35 end,
36   - getDamage = function(self, t) return self:combatTalentSpellDamage(t, 20, 290) end,
  36 + getDamage = function(self, t) return self:combatTalentSpellDamage(t, 20, 350) end,
37 37 action = function(self, t)
38 38 local tg = self:getTalentTarget(t)
39 39 local x, y = self:getTarget(tg)
... ... @@ -67,7 +67,7 @@ newTalent{
67 67 direct_hit = true,
68 68 reflectable = true,
69 69 requires_target = true,
70   - getDamage = function(self, t) return self:combatTalentSpellDamage(t, 10, 200) end,
  70 + getDamage = function(self, t) return self:combatTalentSpellDamage(t, 10, 250) end,
71 71 getTargetCount = function(self, t) return 3 + self:getTalentLevelRaw(t) end,
72 72 action = function(self, t)
73 73 local tg = {type="bolt", range=self:getTalentRange(t), talent=t}
... ...
... ... @@ -67,7 +67,7 @@ newTalent{
67 67 require = spells_req_high2,
68 68 points = 5,
69 69 mana = 8,
70   - cooldown = 3,
  70 + cooldown = 4,
71 71 tactical = { ATTACK = 2 },
72 72 range = 10,
73 73 requires_target = true,
... ...