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Commit 379f9c42 authored by dg's avatar dg
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Upped Lightning and Chain Lightning damage

Shock cooldown increased to 4


git-svn-id: http://svn.net-core.org/repos/t-engine4@3375 51575b47-30f0-44d4-a5cc-537603b46e54
parent aae52196
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...@@ -33,7 +33,7 @@ newTalent{ ...@@ -33,7 +33,7 @@ newTalent{
target = function(self, t) target = function(self, t)
return {type="beam", range=self:getTalentRange(t), talent=t} return {type="beam", range=self:getTalentRange(t), talent=t}
end, end,
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 20, 290) end, getDamage = function(self, t) return self:combatTalentSpellDamage(t, 20, 350) end,
action = function(self, t) action = function(self, t)
local tg = self:getTalentTarget(t) local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg) local x, y = self:getTarget(tg)
...@@ -67,7 +67,7 @@ newTalent{ ...@@ -67,7 +67,7 @@ newTalent{
direct_hit = true, direct_hit = true,
reflectable = true, reflectable = true,
requires_target = true, requires_target = true,
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 10, 200) end, getDamage = function(self, t) return self:combatTalentSpellDamage(t, 10, 250) end,
getTargetCount = function(self, t) return 3 + self:getTalentLevelRaw(t) end, getTargetCount = function(self, t) return 3 + self:getTalentLevelRaw(t) end,
action = function(self, t) action = function(self, t)
local tg = {type="bolt", range=self:getTalentRange(t), talent=t} local tg = {type="bolt", range=self:getTalentRange(t), talent=t}
......
...@@ -67,7 +67,7 @@ newTalent{ ...@@ -67,7 +67,7 @@ newTalent{
require = spells_req_high2, require = spells_req_high2,
points = 5, points = 5,
mana = 8, mana = 8,
cooldown = 3, cooldown = 4,
tactical = { ATTACK = 2 }, tactical = { ATTACK = 2 },
range = 10, range = 10,
requires_target = true, requires_target = true,
......
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