Commit 18778494107092fb9ca1066fa59518e98cb3fb3d

Authored by dg
1 parent c8e621a5

Random elites do not appear in Easy mode



git-svn-id: http://svn.net-core.org/repos/t-engine4@5139 51575b47-30f0-44d4-a5cc-537603b46e54
... ... @@ -31,7 +31,7 @@ end
31 31 function _M:generateOne()
32 32 local f = nil
33 33 if self.filters then f = self.filters[rng.range(1, #self.filters)] end
34   - if self.randelite > 0 and rng.chance(self.randelite) and self.zone:level_adjust_level(self.level, "actor") > 3 then
  34 + if self.randelite > 0 and rng.chance(self.randelite) and self.zone:level_adjust_level(self.level, "actor") > 3 and game.difficulty ~= game.DIFFICULTY_EASY then
35 35 print("Random elite generating")
36 36 if not f then f = {} else f = table.clone(f, true) end
37 37 f.random_elite = f.random_elite or true
... ...
... ... @@ -31,7 +31,7 @@ end
31 31 function _M:generateOne()
32 32 local f = nil
33 33 if self.filters then f = self.filters[rng.range(1, #self.filters)] end
34   - if self.randelite > 0 and rng.chance(self.randelite) and self.zone:level_adjust_level(self.level, "actor") > 3 then
  34 + if self.randelite > 0 and rng.chance(self.randelite) and self.zone:level_adjust_level(self.level, "actor") > 3 and game.difficulty ~= game.DIFFICULTY_EASY then
35 35 print("Random elite generating")
36 36 if not f then f = {} else f = table.clone(f, true) end
37 37 f.random_elite = f.random_elite or true
... ...