Skip to content
Snippets Groups Projects
user avatar
dg authored
Freeze cooldown is now always 3 turns higher than the freeze duration. Damage increase accordingly so no loss there


git-svn-id: http://svn.net-core.org/repos/t-engine4@3412 51575b47-30f0-44d4-a5cc-537603b46e54
fa1c0254
History