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  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • awesomium
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  • tome-1.7.6
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  • testfond-multilayer
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Created with Raphaël 2.2.021Jan2019181715141312109764543230Dec282221201918171615141312111211109876329Nov2824181615131210931Oct2520171687530Sep2523211916622Aug191197545432129Jul2827262519171287130Jun2928272625232120181716151413927May24975410Apr131Mar11832128Feb2723212019201918191819181716141312876545432aahhaah looks goodMouse handler can delegate "out" and other such eventsfrellmhhyayblahwoopsmoar simulationphysical simulator integration! can apply force & torque to display objects :)dont look at me I'm just a physics smilatorall DO start changedmehloosing telekinetic grasp means losing psionicfocus slotStats boosting weapon damage go through correct scaling (in Combat:combatDamage) when calculating weapon damage.Fix Disarm trap allowing object pickup and explore.Revert Reshape Weapon/Armour changesUpdated missing scaling of talents Chromatic Fury, Pure Aether, Uttercold, FrostDusk, Crystalline Focus, and WildfireFix Expose Weakness reducing user's armour hardiness.plopplopfixed Track requirementsNew hands "glow" effect for Shadow Combatmultiply can be used by possessorsTotality: Cooldown reduction scales up more slowly.fixed some 2h doll weaponsplopTotality correctly respects fixed cooldown talentsMerge branch 'master' into ubervo3uh I have a feeling rogue rework removed some talents ?Merge branch 'master' into ubervo3plopRequesting a tick end function makes sure it happens immediatlystuff for possessorsMerge branch 'master' of git.net-core.org:tome/t-engine4ogre females dollsMerge branch 'MoreRogueUpdates' into 'master' update commentCleanupMerge branch 'master' into MoreRogueUpdates
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