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Created with Raphaël 2.2.013Nov1213121110987543212131Oct3029282726252423222322212019181918171817161514131211109876543130Sep28272522212019181615141311924Aug22212024Jul1710621Jun201514131211Nsrr circle updateNsrr snake pit updateOrange forest-ruined-building2 updateNsrr mold path updatetesting fix for flaoting pointMerge branch '1.6.1-evenmoretypoes' into 'master' predatorhealing totemMerge branch 'mark-prey-fix' into 'master' plopMerge branch 'ConfusionFix' into 'master' Fix unrounded confusion values leaving leftover floating point errors that break autouseMerge branch '1.6.1-shield-offhand-mult' into 'master' Merge branch '1.6.1Misc' into 'master' fix OffHandMult applying to shieldsRemove Elemental Surge from VorRemove Acidic Skin from GorbatFix OnSpots not generating randbossesIncrease the minimum level on several antimagic egossave subtypes in player.mark_prey2.game.level.idfixfix mark prey bloatMerge https://git.net-core.org/tome/t-engine4New tiles for Stone Wall spellplopplopfixslmiy grushnaknew vor tilesetNsrr honey glade updateStarshapphire sleeping dragonsRecaiden cliffsRecaiden worm vaultMerge branch 'master' of https://git.net-core.org/Bunny/t-engine4fixchange fireTalentCheck to close the table first, so that callbacks can alter the list safely (like removing sustains)New Gameplay option to display a warning and stop receiving key/mouse input for 2 seconds after loosing X% of max life in a turn (disabled by default)Merge branch 'agony-particles' into 'master' Merge branch '1.6.bun' into 'master' Fix blighted summoning not working with some wild summons
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