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Created with Raphaël 2.2.024Oct23242322212019181514131211109875130Sep293029302928272524232221201918171615131211910987630Aug52131Jul292728272524222120181597643223Jun2221201816111211109854230May28273129Apr2823212221222120161415141211976532131Mar1Apr31Mar30292827262524232019161514131211109876543432128Feb1Mar28Feb1Mar28FebMerge branch 'master' of git.net-core.org:tome/t-engine4Merge branch 'wardens_call_fix'Fix comment wordingSet minimum durationRemove debugging codeRestructure cloning code and moreUndo last commitImprove efficiencyFix coding styleFix comment formattingFix some issues with Warden's CallMerge branch 'Effigy/t-engine4-wardens_call_fix'Merge branch 'wardens_call_fix' of http://git.net-core.org/Effigy/t-engine4 into Effigy/t-engine4-wardens_call_fixstuffMerge branch 'Misc' into 'master'Merge branch 'small_fixes' into 'master'Fix comment wordingUpdated Cyst Burst description to reflect that it can spread any disease.Set minimum durationRemove debugging codeRestructure cloning code and moreOops, messed up Bone talent descriptions. Neater now.That seems to fix that naughty hasShield code.Icons are good.Minor improvementFix various typosImprove efficiency of Arcane Combat infoAdds more zone-wide effects in. About half of them explain special level mechanics, the rest are just for flavour or some minor gameplay spice.Reduces most of the insane resource regens to sensible levels. 100+ turn Fearscapes are bad.Adds bleeding damage to Bone spells.Nice generic code for spreading diseases, regardless of whatever they doUndo last commitImprove efficiencyFix coding styleFix comment formattingFix some issues with Warden's CallAdded a generic way to get total shield block value, actor:combatShieldBlock()hadnle better the exp multipliersfixplop
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