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Created with Raphaël 2.2.015Jun14131211109876532131May29282726252423222120191817161312111076542130Apr292827262423222120191817161512987131Mar29262524191084226Feb1917161511853229Jan28262513865432131Dec302928211917161311109765432130Nov282423211918171613121191098976543231Oct302826252625242019171514119864224Sep232221201918plopTypo fix Call of the Mausoleum: lyring -> layingTypo fix Gravitic Trap: damgae -> damageMerge branch 'i18n' into 'master' Update Chinese TranslationUpdate Japanese TranslationUpdate Korean TranslationMerge remote-tracking branch 'upstream/master' into i18nRework Step Up: Each kill provides a 2-turn buff that gives 1000% movement speed for several moves, and any action other than moving will remove the buff.fix that talent level of chants & hymns boosted by difficulty twice.Merge branch 'master' of git.net-core.org:tome/t-engine4sanityMerge branch 'i18n' of git.net-core.org:otowakotori/t-engine4 into i18nneeded change for merged korean textsMerge branch 'kneecapper-kill-shot-fix' into 'master' Merge branch 'animate-blade-desc' into 'master' Merge remote-tracking branch 'upstream/master' into i18nUpdate targeting parameters for Kneecapper and Kill Shot so they will not trigger a shot or go on cooldown or use energy when targeting an empty tile. Behavior was inconsistent between the two, and Called Shots won't hit an actor that is not targeted, so targeting an empty tile is useless and may as well be prevented.Fix description for Animate Blade. Summons last 15 turns, not 10.Merge branch 'i18n' of git.net-core.org:otowakotori/t-engine4 into i18nbigger is biggerMerge branch 'misc174' into 'master' New skeleton's damage shield visualsMerge branch 'fix_disengage' into 'master' Merge branch 'fix_brawler_attack_speed' into 'master' Merge branch 'inconstant-resource-drain' into 'master' It is now safe to digest a cursed shadowFix a bug with GarroteFix Trap Primingplopmoar chat moarNew Webs of Fate visual effectMerge branch 'master' of git.net-core.org:tome/t-engine4plopMerge branch 'take-down-respects-pin' into 'master' Merge branch 'gu-log-fix' into 'master' Merge branch 'steady-shoot-fix' into 'master' Merge branch 'feed-strength-fix' into 'master' Take Down respects pin if the target is more than 1 tile away.Fix value displayed in damage log for Guardian Unity.
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