Skip to content
Snippets Groups Projects
Select Git revision
  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • awesomium
  • better-chat-ui
  • bettertrack
  • cef3
  • cef_full protected
  • cef_update protected
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
  • fbo_mrt
  • fewer-t1
  • fix-read-permissions
  • fixed_floating_temp_values protected
  • gamepad_dev
  • hide-ui
  • i18n
  • tome-1.7.6
  • tome-1.7.5
  • tome-1.7.4
  • tome-1.7.3
  • testfond-multilayer
  • tome-1.7.2
  • tome-1.7.1
  • tome-1.7.0
  • tome-1.7.0-beta7
  • tome-1.7.0-beta6
  • tome-1.7.0-beta5
  • tome-1.7.0-beta4
  • tome-1.7.0-beta3
  • tome-1.7.0-beta2
  • tome-1.6.7
  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
  • tome-1.6.3
  • tome-1.6.2
40 results
You can move around the graph by using the arrow keys.
Created with Raphaël 2.2.05Apr45432131Mar30292827262423222120212019181716151413111098765432128Feb27262524232221201918171617161514131413141312111098765432131Jan30lolMerge branch 'master' of git.net-core.org:tome/t-engine4Fixed challenges sometimes auto-failing or auto-succeeding in the Infinite DungeonFixed challenges sometimes auto-failing or auto-succeeding in the Infinite DungeonMerge branch 'Portal-vaultFix' into 'master' Fix upvalue issue causing a crash on reloading a map with a portal-vault.Merge branch 'MeleeDamageScaling' into 'master' Merge branch 'master' of git.net-core.org:tome/t-engine4New hook "Actor:startTalentCooldown"New hook "Actor:startTalentCooldown"Remove debugging code.Updated Actor.on_set_temporary_effect to use Combat:checkHitOld instead of Combat:checkHit, which uses a broader curve when making saves forSwapped mighty girdle and girdle of calm waters' level ranges and tiers.Everpyre proc from 20 to 15oopslol 40 costBuffed Frost Treads, new passive effect places frost around the user, buffing their ocld damage by 20% and giving enemies 20% talent fail. Removed annoying dex requirement, changed dex for wil for nature flavor, added 10% movespeed for synergy.Buff and Debuff for Frost Treads' effectNew damtype for Frost Treads' effectLet cooldownTalents take a parameter for number of turnsChange how stun halves cooldownChange NPC Mind Disruption to use a standard scaling function for confusion powerRing of the dead no longer vaultableDamageTypes applying Confusion now use eff.power or default to 30%Restore confusion cap to 50% from 30%Make stun halve talent cooldown rate by adding a half_talents_cooldown property checked in actBaseIncreased overall stats on Behemoth Hide so it won't be worse than Troll-hide egos.Clarified radius on cloud callerMerge branch 'SpellHuntCheese' into 'master' Spellhunt remnants drain arcane resources when worn and are very annoying to arcane users. (Makes swap cheese painful.)Fix player_material_tier setting min level twiceAdd player_material_tier property to shops that makes their material tier generate with player level / 10Lunge correctly respects disarm immunityBuffs and changes to Acera, Everpyre Blade and AetherwalkBoost stun damage reduction to 70%Merge branch 'master' of git.net-core.org:tome/t-engine4Hexes are now classified as magic effects instead of mentalCloudcaller now deals 15 lightning damage in a radius 3 ball around the userFix VaultLevel overwriting some vault tiles.Fix a bug that can cause VaultLevel to place the stairs in the middle of the vault.
Loading