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  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • awesomium
  • better-chat-ui
  • bettertrack
  • cef3
  • cef_full protected
  • cef_update protected
  • coastallines
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  • fail_ubervo3
  • fbo_mrt
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  • fix-read-permissions
  • fixed_floating_temp_values protected
  • gamepad_dev
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  • tome-1.7.6
  • tome-1.7.5
  • tome-1.7.4
  • tome-1.7.3
  • testfond-multilayer
  • tome-1.7.2
  • tome-1.7.1
  • tome-1.7.0
  • tome-1.7.0-beta7
  • tome-1.7.0-beta6
  • tome-1.7.0-beta5
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  • tome-1.6.7
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  • tome-1.6.5
  • tome-1.6.4
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Created with Raphaël 2.2.03Nov2130Oct29282723222120191817732130Sep26252423222019181716Aug1528Jul272625242322191817161514131211109875432130Jun28272625242119181713121198643231May302928272625222120191817161514131110876432130Apr2928272625242322211954131Mar30292821201918171615141312permacache shaders workfixed drolem unlockArchery launchers can now have a damage multiplier and an on fire callbackplayer is donted with a special color inthe logsfix rocks in angolwenoupsfixperhaps/probably fix the weird screen bugfixed low level flame with burning wakefor swWhen in underwater levels the screen will very slightly .. hum .. woobleooupsBuffed Mind ParasiteReduced Mucus equilibrium regenNatural Acid and Corrosive Nature now have a cooldownMindslayer spiked shields have a new gfx effectAdded a hook "GameOptions:generateList"Add new hook "ToME:runDone"When using a hotkey to trigger a talent/item that requires a target, pressing the hotkey again will validate the target just like enter and spaceNew awesome graphical lore for Nur, made by "Impy"plophumNew achievement for winning the game without ever going west.fixpfftfixed shoot down on tornadoMerge branch 'master' of http://git.net-core.org/darkgod/t-engine4steam client integration, can still compile without (obviously)oupsevent betterwelcome to Suslik in the creditsupdated meleestormUsing Aegis on shields will visualy change themMerge branch 'master' of git.net-core.org:darkgod/t-engine4update runicshield shadersanity ?less log spammoar logDamage shields, absorbs, ... are now noted in the logMost healign spells now have a "runic heal" gfx effect
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