Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • awesomium
  • better-chat-ui
  • bettertrack
  • cef3
  • cef_full protected
  • cef_update protected
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
  • fbo_mrt
  • fewer-t1
  • fix-read-permissions
  • fixed_floating_temp_values protected
  • gamepad_dev
  • hide-ui
  • i18n
  • tome-1.7.6
  • tome-1.7.5
  • tome-1.7.4
  • tome-1.7.3
  • testfond-multilayer
  • tome-1.7.2
  • tome-1.7.1
  • tome-1.7.0
  • tome-1.7.0-beta7
  • tome-1.7.0-beta6
  • tome-1.7.0-beta5
  • tome-1.7.0-beta4
  • tome-1.7.0-beta3
  • tome-1.7.0-beta2
  • tome-1.6.7
  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
  • tome-1.6.3
  • tome-1.6.2
40 results
Created with Raphaël 2.2.023Apr222120191817161514131296529Mar2826252221201918173226Feb2524252322211815141311105130Jan29252423222120183226Dec2418151413111091098765432128Nov27262524232120181715874128Oct2726252423191821Sep16330Aug28430Jul2716720Jun85131May24111098765432130Apr292827Change Daunting Presence to apply as a passive aura and change type to otherRemove Combat VeteranRevise Scoundrel and add it to the Rogue escortRedesign BloodlustChange how Bone Grab worksFix Epidemic spread not using disease durations above 6Rot worms now always target the closest enemyAdd a new AI target method that always targets the nearest enemy in FOVMisc tweaksplopoplopRedesign the Vim resourceChange Virulent Strike to prioritize the lowest duration diseaseslightning storm visual for the wandAdded an UI option to sharpen the map display, as requested by someNew hook "Actor:updateModdableTile:weapon"plopssprite generator can now trim sprites; added support for trimmed spritesheets to MapObjectmuch better!fixed hk bars page switchingMerge branch 'master' into ubervo3Fixed a bug preventing steamsaw/guns from generating as egos for randbosses (amongst other things)Fixed comma splicesAdded long_desc to noggin knocker stun effect to prevent an error when the player is hit by itfix some effectsTyposEdit for consistency TyposTyposTyposFixes Stone Walking being usable when not adjacent to a wallMiscellaneous typo and grammar fixesMinor typo fixIMPORTANT: Enabled WASD movement keys, pressing two at once moves in diagonal. Not enabled for existing users by default, but enabled for new players by defaultplopploplavaspritesheet generator can pad either with transparency or tile border duplicationRevert "Check for conflicts between power source and categories for mastery boosting"moarspritesheet generator using binpack algorithm added as a commandline utility
Loading