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Created with Raphaël 2.2.027Nov2625242322201918171617161715141314131213121110987543212131Oct3029282726252423222322212019181918171817161514131211109876543130Sep28272522212019181615141311924Aug22Fix Meteoric Crash nto applying highest dam to firesanity checksMerge branch 'master' of git.net-core.org:tome/t-engine4Now that you've all enjoyed 32-chambers vault a lot, I will gracefully allow you to get the others backme not like workingmaybe I'll find teh source of a weird bug!tome-1.6.3tome-1.6.3fixChanged the greater vault "32-chambers" to only require one exit and replaced diggable walls with doorsApplied a global reduction to the need to escape for tactical AI. This means NPC should be much less likely to teleport away (they can still do)Fixed archery from exploding in a big ball of errors. Very sorry, much self whipping :/ploptome-1.6.2tome-1.6.2Disabled Probability Travel on NPCs; they don't know how to use it anywayFixed Bow Threading to correctly swap to bowsplopMerge branch '1.6.2Misc' into 'master' Merge branch 'annihilator-bugs' into 'master' Fix wand, totem, and torque damage tooltips not always using damDescLimit Fire Dragon Shield procs to 4/turnDisable Shadowstrike on NPCsReduce and cap Bone Spear damageReplace Pale Drake Elemental Surge with AdeptReduce the scaling of the Archmage resist pen scalers to approach 60% instead of 100% (player TLs are the same)Reduce Shield Wall armorFix Gale Force tooltipIncrease Dissipation dispel from 4 to 8Enable Dissipation rune on NPCs (pets)Fix Mirror Image not actually taunting on castRemove Spine of the World from GorbatLimit Elandar and Vor to unlocking 1 category and ban several problematic talentsAdd a banned_talents field to fixedboss classes that allows you to prevent them from spending points on them (this is not the same as no_npc_use)Add a max_talent_types property to fixedboss classes that allows you to limit how many categories they unlock, defaulted to 2Made thoughtform use talents slightly more oftenFixes to block callback and archery AIChanged Freeze scaling to something sanerDisruption Shield now has a hard cap to max mana considered for energy storageGloves and Gauntlets of tier3 and tier5 will now start dropping in tier2 and tier4 respectively, mainly to help Brawlers get better weapons in a timely fashionFixed a bug with Mark Prey tooltipMerge branch 'typos' into 'master' tome-1.6.1tome-1.6.1Merge branch '1.6.1Misc' into 'master' Remove telepathy from randart powers (probably temporarily)
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