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Created with Raphaël 2.2.011Jun109876543231May29262524222120171615141310987653130Apr29282726252423201411987431Mar3029282726252423222117151312109629Feb282726252423222120191716151413121084327Jan262524231817632131Dec3029282726212018171276530Nov2928272623222120161514111098762130Oct2927242322notfinishedplopPhysical Power is only increased by the mastery applying to the current weaponthunderstormeventsfixfixplopshhhFix psi/equilibrium on critmorenew event: the rat lich !drakes eventevents groupstututunagaeventnagaeventnaga invasion event -- NOT COMPLETE !yayNew feature: 'events'. Sometimes, in certain zones, there will be a special event, this can be anything from an old graveyard to a falling meteorfixNew demon unique and his nasty axebecauseThe automatic zone/level save on zone/level change will also trigger a main game save, so crashes can not "destroy" zonesAll creatures that use arcane powers will now never spawn with antimagic equipmentFearscape will not trigger if the creaure casting it dies in the same turn it casts ithumGnaw reworked to a special disease that can make a ghoul pop.The Teluvorta Swap effect now checks for line of effect, preventing the player from getting stuck in walls and making the encounter a bit more controllableNerfed a bit Eden's Guile speed boost at high CunningDefensive Posture penalty removed, mana cost reduced and also increases ArmourThunderstorm mana drain is now on hit, the hit is now a radius one ball and the sustain cost decreased a bitImproved higher undead chances on Minions MasterySacrifice now provides a very special shieldmany fixeson_resurrect event+def gems now give +2-10 to all saves as wellShield blocks now trigger a on_block(self, src, type, dam, eff) call on the shield if it existsReduced cost of Cripple and EvasionHeave cost reduced
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